
What's new in Maxon One

New – Release 2026.1
Autograph
Autograph is a stand-alone 2D/3D motion graphics and VFX/compositing application to create stunning animations, text, scenes, and more. It ensures motion graphics, animation, and visual effects projects can flow naturally from concept to final frame. With native support for Universe and Red Giant OFX tools as well as third-party OpenFX plugins, Autograph introduces a complete toolset for crafting expressive video projects with raster and vector graphics. This provides a unified space for motion designers where layout, animation, and compositing can work together. Recent optimizations for the Japanese market add native support for vertical text and Japanese characters, as well as streamlined anime and CG compositing workflows with a new Edge Smoother Modifier and upgraded Vector Blur.
New – Release 2026.3
Cinema 4D
We’re expanding Cinema 4D to more platforms than ever before, empowering artists to create wherever inspiration strikes. Cinema 4D is now available for Windows on Arm (WoA) and will be soon coming to iPad. Cinema 4D on WoA aims to bring professional 3D tools to portable devices powered by Snapdragon® X2 Elite and the upcoming NVIDIA RTX Spark, making them more adaptable to modern workflows. Optimized for touch workflows, Cinema 4D for iPad will deliver core 3D modeling and design capabilities in a streamlined, mobile-first interface. Additionally, Cinema 4D introduced a new Fabric brush, a revamped UV Editor that makes UV editing approachable and powerful, and a new Particle Property Manager that offers an improved workflow for using particle data.


New – Release 2026.5
Red Giant
Red Giant offers the most powerful set of tools for editors and compositors to easily add everything from titles to visual effects directly in the host apps they love, like Adobe After Effects, Adobe Premiere Pro, and Resolve. Recent updates allow for more creative control and smoother workflows while delivering an enhanced performance. Real Lens Flares is now more responsive and intuitive than ever, with an interactive zoom slider that lets you dial in your look visually. Support for aspherical lenses and 44 new lens presets makes it easier to match real world lenses or achieve a specific cinematic feel. Trapcode Particular now starts faster and the number of particle systems it loads with can be adjusted to your production needs. Set it to the right number and say goodbye to long load times when working with simple setups, or prioritize complexity when the project demands it.
New – Release 2026.8
Redshift
After introducing support for Revit and expanding Redshift’s visualization capabilities, lightning-fast workflows, and rendering quality to more architects than ever before, Redshift lets you now achieve even greater realism with ease. The new Scratches shader helps you create worn, brushed, scuffed, and damaged surfaces procedurally, without relying on dedicated texture maps for every variation. Redshift now renders high-altitude cirrus clouds in addition to the previous cumulous clouds, allowing you to easily achieve more realistic skies. Streamlined workflows help you put together architectural visualizations more easily, with improved storyboards, the new Render Queue and PostFX presets in Redshift for Vectorworks and Revit. Additionally, the improved Scatter tool allows architects to populate their scenes with vegetation faster and more precisely.


New – Release 2026.5
ZBrush
ZBrush continues to evolve on desktop and iPad, making it easier to fit into your workflow. With native support for Windows on Arm (WoA), you can sculpt on the go, even on portable devices. A new Substance Bridge lets you move from sculpt to texture in one click, while updated GoZ support keeps things smooth with the latest Maya and 3ds Max. On iPad, custom hotkeys can now be saved, shared, and brought into desktop ZBrush.