"It really helped that every one of us is kind of a jack of all trades, so we know what has to be done in a given shot. That takes so much back and forth out of the equation. … All of us could really be our own mini post house."
Industry Challenges
Where media workflows break down
Deadlines shrink, yet clients still expect feature-film finish on a broadcast budget. Each tool change costs an export and a cleanup. Maxon One delivers a cohesive workflow that wipes away cross-tool friction and helps smaller teams do more in less time.
Built around your existing tools
Maxon tools run inside the workflow you already have. Nothing gets ripped out and replaced.
Host applications
Red Giant tools, including the Universe suite, run as plugins within your current editing host. Autograph runs the same Red Giant OFX tools natively.


Game engines
Cineware for Unreal brings Cinema 4D scenes into Unreal Engine and keeps their attributes editable there. Changes travel back to Cinema 4D.
3D and rendering
Redshift is a GPU-accelerated biased renderer that runs in supported 3D applications. A Maxon One subscription includes both the GPU- and CPU-based Redshift renderers.

How our tools are used
Case Studies
Testimonials
What designers & artists say
Maxon One
One suite.
Every stage of your workflow.
From concept sculpt to final grade, every stage runs on tools that share a license seat.

Maxon One includes Cinema 4D, Redshift, ZBrush, Red Giant, and Universe in one subscription.
Maxon’s Autograph is a free download that works alongside them and runs Red Giant's OFX tools natively.

Industry-leading organic sculpting for characters, creatures, and high-detail assets.

Professional 3D modeling, animation, simulation, and motion graphics.

GPU-accelerated production rendering with artist-friendly controls.

Professional visual effects, transitions, text animation, and finishing tools for motion graphics and video editing.

Colour grading, compositing effects, and motion graphics finishing for Autograph, After Effects, Premiere Pro and others.

2D Motion graphics, VFX compositing, and social media graphics across industries. Optimized for speed and automation.

Browse and download curated materials, models, presets, and templates to accelerate your creative workflow.

Industry-standard CPU and GPU benchmarking to measure performance for 3D rendering and creative workloads.

Seamlessly transfer Cinema 4D scenes into Adobe applications with live updates and native asset support.

Capture facial performance and body motion to drive expressive character animation and motion graphics.
Explore by use case
Built for every discipline in media and entertainment
Six disciplines share one toolset, so work moves between stages without a conversion step.
3D Animation
Rig and animate procedurally, then render on the GPU.

Visual Effects
Sculpting and simulation share a workflow with the comp, so a creature that changes late does not force a rebuild downstream.

Motion Graphics
MoGraph drives the broadcast idents, promos, and title sequences that ship on a weekly clock.

Video Editing
Grading and finishing tools run inside the existing edit timeline, so you can avoid round trips through a separate application.

3D Modeling
Organic sculpts and hard-surface assets both go straight into animation or VFX.

Color Grading
Correct exposure and color, emulate film stocks, refine skin tones, and apply customizable looks directly in your editing timeline.

Frequently Asked Questions
What is 3D software for media and entertainment?
Media and entertainment 3D software models, animates, lights, and renders content for screen work of every kind. One toolset carries a project from character creation through to the final visual effects and motion graphics.
Which Maxon tools fit VFX, broadcast, advertising, or games?
VFX teams anchor on Cinema 4D and Redshift, often adding ZBrush for sculpting. Broadcast designers lean on MoGraph and Autograph. Advertising finishing runs through Red Giant and Universe. Game teams pair ZBrush with Cinema 4D, then move scenes into Unreal Engine through Cineware.
Does Maxon work with the tools our studio already runs?
Maxon tools are built to sit inside your current workflow. Red Giant and Universe run as plugins in supported host applications, Cineware moves Cinema 4D scenes into Unreal Engine, and Redshift renders across supported 3D applications. If you're unsure about a specific host, check Maxon's support documentation.
Can Maxon One support virtual production and real-time work?
Cineware for Unreal keeps Cinema 4D scenes editable inside Unreal Engine, which puts Maxon assets in a real-time pipeline. Setups vary, so check the Cineware documentation against your stage.

See Maxon in your production workflow
Talk to a media and entertainment specialist. We'll map the workflow you run today, then demo the tools live on footage you brought with you.
Free 14-day trial available. No credit card required.

