Cyber Sale

25% off Maxon One, ZBrush and Redshift - Annual Subscriptions

Discounts apply to individual licenses only. Renewals and Educational licensing excluded.

November 29 through December 8

0
D
:
0
H
:
0
M
:
0
S

Redshift

The world's first fully GPU-accelerated, biased renderer.

What's New

Redshift

What's New

Maxon’s GPU-accelerated renderer Redshift 2025 continues to expand the creative horizons of users, enabling them to use the full power of virtually any GPU or CPU for both photorealistic and non-photorealistic rendering. Additionally, Redshift GPU is now included with every new subscription of Cinema 4D. Toon rendering now offers a global contour option that allows line drawing to be easily applied to an entire scene, while also allowing users to define the look of toon lines and shading more precisely. Additional improvements to Redshift 2025 include an option to use procedural shaders as the input for Sprites and a new Volume Depth AOV pass to aid in compositing clouds, smoke and explosions. Additionally, Easy Brute Force caustics enables users to easily set up beautiful, realistic patterns of light passing through glass, gems, and other translucent surfaces. The upgraded Distance Shader adds new Interior Color Controls and Cinema 4D Material previews in Nodes will now use a 2D plane for certain shaders. Additionally, support has been added for Light Materials in Nodes in Cinema 4D, as well as a new ToneMap Pattern Tile Scale Bias control for easier filling in of areas with a custom pattern. Additionally, Redshift now supports Maya 2025 on Linux as well as the Maya native Standard Surface shader.

Redshift

GPU-Accelerated

Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.

Redshift key art by Nidia Dias

Redshift

Core Production Strength

Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production.

Redshift key art by Dima Flood

Redshift

Photorealism

Redshift’s out-of-the-box functionality provides the essentials for delivering photorealistic results, and its RenderView Interactive Preview Region makes it a breeze to tweak settings and get immediate results. In fact, artists can make adjustments more or less in real time.

Redshift Photorealism key art by Pulla Studio

Redshift

Shading & Texture

Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering.

Redshift

Character

Every artist wants their renders to look great, but also need results quickly because faster rendering means more time to be creative and deliver client revisions. There are many amazing renderers out there that can bring your 3D creations to life, but only Redshift consistently delivers both breathtaking speed and remarkable imagery.

Redshift

Integrations

Redshift supports the industry’s most popular 3D applications, offering seamless integration into your production pipeline. Redshift standalone supports all integrations - you can jump between any of the supported applications without any additional cost for each integration.

Redshift

Requirements

Looking for information regarding operating system requirements and compatibility?

Redshift

Forum

Visit our Redshift forum to find answers to common questions or pose a question to the community.