Render production-quality images and animations at the speed your deadlines demand. Redshift pairs GPU acceleration with deep artistic control, so you decide how quality, time, and resources are spent on every shot. Work natively in Cinema 4D or through plugins for Maya, 3ds Max, Houdini, Katana, and more. Get predictable, repeatable results from look development to final frame. 

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Plan includes

All Integration Plugins
Multiple Instances up to 8 GPUs+ on a Single Computer
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Iterate lighting and materials right up to delivery. Near-instant IPR feedback keeps you designing instead of waiting, and native Cinema 4D integration means your MoGraph work renders without leaving the app. 

Best for:
Broadcast graphics, brand animation, styleframes, title sequences.

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FutureDeluxe / Audi

Sampling, shading, and optimization stay in your hands. Balance stylized and physically based looks per shot so you can decide exactly where render time gets spent. 

Best for:
Look development, lighting, shading, material libraries.

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Shirogumi Inc.

Professional results without a pipeline team. One renderer that behaves the same across your host apps, and its artist-friendly controls don't demand a technical director to configure.

Best for:
Freelance production, advertising, product shots, mixed-discipline work.

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Kutuko

Product Visualization Teams

Precise lighting and material control means a render represents the real product. Subsurface scattering, accurate reflections, and repeatable studio setups get sign-off without a reshoot.

Best for:
Product launches, packaging, e-commerce imagery, automotive, industrial design.

Product Visualization Teams image
Laundry / Alienware

Take a building from model to walkthrough. Real-time preview, large vegetation and asset libraries, and physically accurate daylight let you iterate with the client in the room. 

Best for:
Interior and exterior stills, client walkthroughs, design review, competition imagery.

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Architectural Visualization Teams image

Take a buildingConsistent results across shots, machines, and teams. Running one render engine across every application in your pipeline means a look developed in one host holds up in the next, and Redshift scales from a single workstation to the farm.

Best for:
Film and episodic, commercials, multi-artist pipelines, render farms.

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Studios & Production Pipelines image
Vladislav Solovjov

Render at the speed of creativity

Features

GPU-accelerated rendering with adaptive sampling that prioritizes detail where it matters. The Interactive Preview Renderer gives near-instant feedback as you adjust materials, lights, objects, and cameras, and Redshift Live powers real-time viewport rendering in Cinema 4D and Redshift for architects. 

An extensive library of shading tools lets you build materials like glass, metal, plastic, hair, and skin, plus volumetrics for clouds, smoke, and fire. Use Hex Tiling to break up texture repetition in a few clicks, and Texture Displacement to add intricate geometric detail without heavy subdivision. 

A unified scene units system keeps lighting physically based, with area lights, mesh lights, and dome lights plus global illumination tuned for production. Simulate real-world lighting and shadow conditions, or shape a fully stylized setup. 

Physically based cameras with controls for bokeh depth of field, motion blur, and lens effects that match real-world cinematography. 

Render the passes your compositing workflow needs: beauty, ambient occlusion, cryptomatte, and custom AOVs. Color management stays consistent from viewport to delivery. 

One subscription covers every integration plugin, and the renderer behaves the same in each one: the same materials, the same sampling controls, the same output. A look developed in one host holds up when the shot moves to another. 

Pipeline

Redshift runs natively in Cinema 4D and as a plugin in the industry's standard DCC and CAD tools. One subscription covers every integration. 

Included with every Cinema 4D subscription at no extra cost. Redshift is built in rather than added on, so its materials, lights, and cameras behave like native Cinema 4D objects.

Production rendering for animation and VFX pipelines with support for Maya's native workflows.

High-performance rendering for architecture visualization and design workflows.

Render simulations, volumes, and procedural setups with GPU speed.

Render high-resolution sculpts directly, no export required.

Look development and lighting at scale for film and episodic work.

Cinematic rendering inside BIM and CAD workflows, extended by Redshift for architects.

Cinematic rendering inside BIM and CAD workflows, extended by Redshift for architects.

The new Scratches Shader builds worn, brushed, and scuffed surfaces procedurally, so you stop sourcing a separate texture map for every asset. High Altitude Clouds add cirrus formations above the existing cumulus, giving outdoor skies real depth and mood. Architects working in Vectorworks and Revit gain improved Scatter controls for large vegetation systems, a Render Queue that batches stills and animations, and PostFX presets for final look development. Recent releases also brought Revit support and Depth of Field in Redshift Live.

Value Proposition

Icon Fast iteration
Fast iteration, final-frame quality
Icon artist directed control
Artist-directed control at production speed
Icon Consistent results
Consistent results across machines and teams
Icon Redshift mark
One license, every major host app

Solutions

Motion Graphics

Broadcast packages, styleframes, and brand animation.

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Motion Graphics image
NFL Network / Marcos Vaz

Visual Effects

Multi-pass output, AOVs, and compositing-ready renders.

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Visual Effects image
Territory Studio - Pacific Rim

Product & Industrial Design

Packaging, e-commerce imagery, automotive, and device renders.

Product & Industrial Design image
Vladislav Solovjov

3D Animation

Character and environment work across episodic and feature pipelines.

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3D Animation image
©2025 Wizards of the Coast LLC / Unit Motion Design

3D Rendering

Production-grade 3D rendering at GPU speed.

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3D Rendering image
Godzilla x Kong: The New Empire | Wētā FX

Tutorials

Get started with tutorials, courses, and documentation from Cineversity and the Redshift community. 

Maxon One

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Sculpt in ZBrush

Industry-leading organic sculpting for characters, creatures, and high-detail assets.

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Animate in Cinema 4D

Professional 3D modeling, animation, simulation, and motion graphics.

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Render in Redshift

GPU-accelerated production rendering with artist-friendly controls.

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Stylize in Universe

Professional visual effects, transitions, text animation, and finishing tools for motion graphics and video editing.

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Finish with Red Giant

Colour grading, compositing effects, and motion graphics finishing for Autograph, After Effects, Premiere Pro and others.

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Composite in Autograph

2D Motion graphics, VFX compositing, and social media graphics across industries. Optimized for speed and automation.

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Find Assets with Capsules

Browse and download curated materials, models, presets, and templates to accelerate your creative workflow.

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Test hardware with Cinebench

Industry-standard CPU and GPU benchmarking to measure performance for 3D rendering and creative workloads.

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Import scenes with Cineware

Seamlessly transfer Cinema 4D scenes into Adobe applications with live updates and native asset support.

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Capture motion with Moves

Capture facial performance and body motion to drive expressive character animation and motion graphics.

What is Redshift?

Redshift is a GPU-accelerated 3D rendering software from Maxon that turns 3D scenes into production-quality images and animations. Redshift combines fast, interactive feedback with deep artist control over lighting, materials, and optimization, and runs natively in Cinema 4D and as a plugin for major 3D applications.

What is Redshift used for?

Artists and studios use Redshift for motion design, film and episodic VFX, architectural visualization, product imagery, and game cinematics. In other words, anywhere 3D scenes need to become high-quality final frames on a deadline.

What software does Redshift integrate with?

Redshift is built into Cinema 4D and offers plugins for Maya, 3ds Max, Houdini, Katana, ZBrush, Vectorworks, and Revit. One subscription includes all integration plugins. 

Is Redshift included with Cinema 4D?

Yes. Every Cinema 4D subscription includes a full version of Redshift, so you can move from scene to final render without extra licensing.

Does Redshift work on Mac, and with AMD GPUs?

Redshift runs on Windows, Linux, and macOS, with GPU acceleration on NVIDIA, AMD, and Apple M-series hardware. You can also render on the CPU on most systems, including Windows on Arm machines such as Qualcomm X Elite. Check the system requirements page for the current list. 

How does Redshift compare to other renderers?

Redshift is optimized for artist control at production speed. You choose how render time is spent, and results stay consistent across machines and teams. For details, see the features page.

Is Redshift good for beginners?

Redshift's interactive preview rendering gives immediate visual feedback, which makes learning lighting and materials faster. Inside Cinema 4D, hundreds of real-world material presets let you apply realistic materials to any object straight away. Cineversity training is included with every subscription, and the defaults produce clean results before you ever touch an advanced setting. 

What is Maxon One?

Maxon One is a subscription bundle that includes Redshift, Cinema 4D, ZBrush, Red Giant tools, Capsules, and Cineversity training, making it a complete 3D and motion design pipeline in one plan.
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Redshift runs on Windows, Linux, and macOS, with GPU acceleration on NVIDIA, AMD, and Apple M-series hardware. You can also render on the CPU on most systems, including Windows on Arm machines such as Qualcomm X Elite.

Looking for detailed operating system and GPU requirements?

Download the Maxon App to start your 14-day free trial. Every trial includes Redshift, Cinema 4D, and the full Maxon One suite.