Friedrichsdorf, Germany - October 6th, 2021 - Today, Maxon announced its line-up of speakers for the October 3D and Motion Design Show, the free-to-attend virtual series of artist-focused presentations for 3D and motion graphics artists. This month’s event will take place on October 13th and will feature yet another impressive selection of motion graphic designers and Cinema 4D experts who will showcase their favorite tips and tricks of the trade to help improve workflows and access the full capabilities of the Maxon suite of tools.
Last month saw new updates to nearly every application within the company’s Maxon One product offering. This included significant new functionality for Cinema 4D R25 and Trapcode Suite 17, the addition of the recently acquired Bang muzzle flare generator to the VFX Suite 2 features, the introduction of Redshift RT and essential compatibility updates for many other products. This latest edition of the 3D and Motion Design show will give viewers the chance to further explore the benefits and new opportunities provided by these changes. The show, as always, kicks off with the latest Maxon news and updates - and a few surprises are expected.
Featured Speakers Include:
Elly Wade is a UK-based expert trainer and self-taught Cinema 4D artist who loves to set up fast ways to create beautiful mograph designs with quick workflows for combining them with After Effects.
Matt Umney is another expert software trainer for Maxon who specialises in Cinema 4D. As well as producing a range of animation and motion design online tutorials, he is also an experienced lecturer in Art and Design and is always looking for exciting new challenges.
Chris Schmidt is a longstanding Cinema 4D legend who channeled his expertise to become the founder of Rocket Lasso, which has provided numerous workflow enhancing plugins and tutorials for the Maxon Cinema 4D community for many years. Chris can also be found on Twitch every Wednesday, as he dives into an endless variety of topics and tackles questions live from the audience.
Jonathan Winbush is a Hollywood-based motion graphics artist and founder of Winbush Immersive, with over a decade of experience working in a wide array of mediums from traditional television to virtual, augmented and mixed reality. He enjoys pushing creative boundaries and since 2006 has worked on a number of exciting and high-profile projects for Marvel, Warner Bros, Hasbro, Discovery Channel and others.
EJ Hassenfratz is a multi-Emmy winning freelance motion design artist and Cinema 4D Master Trainer based out of Denver, CO. His love for art started back in his youth while playing Mario Paint on SNES and constantly drawing anime. Self-taught in animation and 3D design, EJ started Eyedesyn as a way to give back to the creative community and create tutorials that were accessible to anyone of any level of experience. He currently works as a Creative Director at School of Motion.