The fourth dimension is time, so animation is fundamental to Cinema 4D. R21 brings powerful new options to use Fields in simulations, improvements to the Fields workflow, and key character animation enhancements.
With the new Field Force dynamics object you can use the power of fields to control dynamic forces in your animations.
Fields Workflow Enhancements
CHANNEL MIX FIELD
Convert between values, color and direction in Fields to vary the strength of effects based on color or direction. Use strength or color to define direction in the new Field Force object.
SUBFIELDS WORKFLOW ENHANCEMENTS
The new hierarchical view makes it easier and more efficient to manage the subfields of other fields. For a better overview and workflow you can now see subfields in the main Field list.
Use one or more fields to mask the effects of another field for exciting and complex results.
DEFINE NORMAL DIRECTION WITH FIELDS
Normal Tags can now be modified by fields, and have a field list (for use with Target Effector, Field Force, etc.)(for more Fields improvements see the full features list)
Need a fast and flexible way to add, adjust and combine simple character animation? This new rig allows you to easily apply, adjust and mix mocap data from Adobe Mixamo, and will have your character up and running in a matter of minutes.
Achieve better automatic weighting thanks to new built-in algorithms and an improved Weight Manager. Use the new volumetric and heatmap modes and bone glow options, as well as a new and improved smoothing algorithm to get off to a great start with your character animation creations.