Rotational Tessellations and Morphing Tile Shapes image

Rotational Tessellations and Morphing Tile Shapes

Building on hexagonal translational tiling, this video covers rotational symmetry (like Escher's lizards). Key difference: adjacent edges match via 120° rotation, not straight opposites.

Setup: Reposition spline instances around hexagon template → rotate 120° → test meshing → triple cloner setup (0°/120°/240° with vertical offsets). Final Connect instances under each cloner create perfect rotational grid.

Bonus: Morphing! Duplicate deformed splines → straighten with Uniform interpolation → Points Pose Morph tags animate between states. Animate all tags simultaneously for smooth transitions.

Bookmark this link now and watch Athanasios Pozantzis AKA Noseman's tutorial on Tuesday May 26th, 2026, at 8am Pacific.


Online/Virtual

May 26, 2026, 3:00pm-4:30pm