
Maxon One June Release Introduces Liquid Simulations and More Art-directable, fully integrated Liquids and AI-assisted asset search in Cinema 4D, easier setup of Ambient Occlusion in Redshift, and a new Create panel in Maxon Studio that enables brands to develop their own templates.
Bad Homburg – June 13, 2025 – Maxon, maker of powerful, approachable software for creators working in 2D and 3D design, motion graphics, visual effects, gaming and more, today announced a significant update to the Maxon One product suite with new features and capabilities across its popular tools including Cinema 4D, Redshift, and Maxon Studio.
Cinema 4D 2025.3 introduces powerful new Liquid Simulations, seamlessly integrated into its Unified Simulation system. Optimize the pipeline with UDIM Support, which enables artists to effectively build and work with meshes where the texturing is optimized by defining multiple UV tiles. Get access to an expansive world of high-quality plants with the new Laubwerk Plants and use Maxon’s powerful AI Search to find the asset you need in seconds.
Redshift for Cinema 4D receives editable per-point attributes on hair curves, UDIM texture preview support, and improved viewport material representation while Houdini and Maya versions add significant USD procedural workflow improvements aimed at making life easier for 3D artists. Additionally, all versions of Redshift receive quality improvements to high-density clouds and fog rendered using the Standard Volume shader, and the new simplified Ambient Occlusion AOV for instant full frame AO setup with the release of Redshift 2025.5.
Additionally, the new Create panel in Maxon Studio enables broadcasters and brands to develop their own templates that allow artists to easily create customized motion graphics perfectly aligned with the style guide. These combine with hundreds of provided templates to provide editors and compositors with tons of creative options powered by Red Giant.