CINEMA 4D Studio can import and export a variety of file formats, which lets you integrate it in almost any pipeline. The modeling toolset lets you work with parametric or polygonal objects, subsivision surfaces and all types of deformers and modifiers. CINEMA 4D's non-linear modeling lets you modify parametric objects at any time and is lightweight and fast.
The most basic shapes are provided in MAXON CINEMA 4D as parametric primitives. Parametric objects can be converted to polygons to serve as a basis for more complex objects. A number of deformers and other generators can be used in conjunction with objects.
Splines can be used as the basis for extrudes, lofts, lathes and sweeps - all of which can be adjusted dynamically in real-time, and even animated.
CINEMA 4D's comprehensive polygon tools provide real-time feedback. A powerful Knife tool works in conjunction with N-gons to easily cut holes, planes and paths into objects. The Stitch and Sew tool makes it easy to close holes between objects. With the Brush and Magnet tools you can easily paint point deformations for more organic objects.
Whether your scenes are real-world or out-of-this-world, CINEMA 4D's powerful modeling tools provide the building blocks for your imagination.
MAXON's CINEMA 4D features an arsenal of UV editing solutions that ensure your models and their materials line up properly. UV coordinates are essential to successful painting and quality texturing in 3D.
Whether adjusting UVs for a low-res game model or a high-res matte painting, CINEMA 4D provides the UV tools you can count on when the UV mapping is not as perfect as the model.
CINEMA 4D offers all standard and advanced options for creating the perfect surface for your models. Materials have 14 different channels and you can even customize channels for specific needs (e.g. game engines). Use images or movies as textures or advanced shaders such als Subsurface Scattering or Backlight. CINEMA 4D offers an industry-standard 3D painting toolset for high-end texturing.
The basis for most channels is a texture or shader. For textures, CINEMA 4D supports most popular image formats, including layered PSD files.
A wide range of 2D and 3D volumetric shaders make it easy to create procedural surfaces and easily simulate glass, wood or metal. With filter and layer shaders you can easily combine images, shaders and filter effects.
MAXON's CINEMA 4D offers the ultimate control over your textures with complete layer, filter and tablet support - all optimized for working in 3D.
With CINEMA 4D you can paint on up to ten channels with a single stroke. A brush can define an entire material rather than a single color, and CINEMA 4D's exclusive RayBrush technology lets you view the results of your painting in real-time in a rendered image.
CINEMA 4D's Projection Painting tool lets you paint across UV seams or even multiple objects in a scene.
Projection Man revolutionizes the workflow for creating digital mattes, making it simple to set up an initial painting and even easier to patch the matte when necessary. Using CINEMA 4D's internal painting tools or Adobe Photoshop it's easy to edit and manipulate extensive digital mattes, making it possible to create extended, wild camera rides. Whether you're ballooning over a city, shooting through rapids, flying off cliffs or simply creating a basic set extension, you'll be amazed at the power and speed of the Projection Man matte painting workflow.
When it comes to animation, CINEMA 4D Studio is a Jack of all trades. Of course it features all of the standard animation tools you would expect from a high-end 3D package.
Virtually any object, material or tag parameter can be keyframed by simply clicking the circle next to its name. To make keyframing even simpler you can activate automatic keyframing of all or selected parameters. The Power Slider lets you quickly define keyframes for the current state at any frame and modify existing keyframes without leaving the default layout.
The Timeline window offers even greater control with tracks for every animatable parameter and options such as layers to organize and control the visibility of objects, tracks and keyframes. Master Tracks allow easy manipulation of all keyframes attached to a given object or scene and the Region tool helps you easily move or scale any portion of your animation.
But CINEMA 4D Studio has so much more to offer: An advanced character animation toolset, all-new rigid and soft body dynamics, cloth simulation, event-based particle system, Cloners and Effectors and even natural hair that waves in the wind.
CINEMA 4D Studio offers a wide variety of light and shadow types that can brighten up even the most challenging situations. And the render engine takes control of all available processor cores to get high-quality results as quickly as possible.
Various types of light and shadow calculations provide the basis for an extraordinarily powerful lighting system. Control color, brightness, falloff and other properties and adjust density and color of each light's shadows. You also can use Lumen or Candela brightness values for any light rather than using abstract percentage values. Create visible or volumetric lights with noise patterns that appear in the light cone. Lights offer settings such as contrast, lens reflexes, shadow color, volumetric light and noise, and many more.
CINEMA 4D's outstanding renderer delivers great-looking results in short time thanks to its linear workflow, support for multiple processors, HyperThreading and Multi-Core technology.
With CINEMA 4D's Multi-Pass rendering you can easily render color, shadow, reflection and other effects to individual files for tweaking using your favorite compositing application. Multiple object-based alpha channels make it easy to layer elements with other 2D and 3D assets. With direct export to Adobe Photoshop, Adobe After Effects, Final Cut Pro, Nuke, Shake, Fusion and Motion, your Multi-Pass layers will be ready to composite in no time. CINEMA 4D supports rendering in 16-bit and 32-bit color depth for high dynamics range images in DPX, HDRI or OpenEXR format.
Furthermore, the support of color profiles makes sure your renderings appear as they should, no matter which device you're working with.
Achieve greater rendering realism with Global Illumination, which provides a more accurate representation of scene lighting by taking into account light that bounces between objects. The Global Illumination engine can also utilize an HDRI-based sky for outstanding image-based illumination.
Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4D’s Picture Viewer.
CINEMA 4D Studio offers tons of advanced lighting tools that go even further. IES lights for realistic light distribution, Global Illumination for indirect lighting, a physical sky simulation to realistically light outdoor scenes and much more.