3D Painting

MAXON's CINEMA 4D Offers the ultimate control over your textures with complete layers, filters and tablet support - all optimized for working in 3D.

With CINEMA 4D you can paint on up to ten channels with a single stroke. A brush can define an entire material rather than a single color. In addition, CINEMA 4D's exclusive RayBrush technology lets you view the results of your painting realtime in a rendered image.

CINEMA 4D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects in a scene. Even the most complex UV coordinates can be tamed with the help of a complete suite of UV editing tools. CINEMA 4D includes three automatic UV unwrapping algorithms, including the new Optimal Cubic Mapping system.

Raybrush Technology

CINEMA 4D's RayBrush technology allows you to paint directly onto a raytraced image. RayBrush eliminates the need to continually switch applications or perform test renders. You can see the actual rendered effect while painting in any channel, including reflection, transparency and bump. You can even paint on multiple textures at once within RayBrush mode. With CINEMA 4D you can paint an entire material with a single stroke.

Each brush can paint up to ten channels simultaneously, so a single stroke of the brush can affect color, bump, specularity, reflection, transparency and other properties. There's no need to match the various channels in your 3D application.

All of your favorite painting tools are available in CINEMA 4D, including Clone, Smear, Sponge, Dodge and Burn tools. The standard Brush tool includes pressure, hardness, size, bitmap, distortion, rotation, jitter and other parameters for hundreds of painting possibilities. The effect of any parameter can be controlled by the pressure, tilt, direction or finger wheel of your graphics tablet. Over 200 presets are provided with CINEMA 4D, representing a variety of natural media and special effects.

With CINEMA 4D you can paint in the 2D view, in the shaded 3D view or in the raytraced 3D view. Changes that you make in the 3D view are applied to the 2D view in real-time and vice-versa.

You can open and edit multiple 3D views at the same time. This enables you to switch between views quickly - there is no need to adjust camera settings. For example, you can use separate views for important areas and areas that are difficult to reach.

Share and Use Tons of Brushes
It's now easy to create and manage brush presets for your own use or for sharing within a team or the CINEMA 4D community. You can even take advantage of the larger Photoshop community with BodyPaint's new ability to import Photoshop brushes in the .abr format.

Projection Painting

Projection Painting offers hitherto unknown comfort when painting textures onto complex geometry. Visible seams at UV edges are now a thing of the past.

With projection painting enabled you can paint onto a virtual glass plate over the model and then project this painting onto the actual textures. This powerful feature supports all of CINEMA 4D's painting tools and provides full control over the projection and final appearance of your paint strokes.

Say goodbye to unpredictable distortion caused by model contours and perspective - with Projection Painting what you see is truly what you get. Projection Painting even allows users to paint across multiple objects in one stroke to eliminate seams. You can copy and paste between layers while in Projection Paint mode, and you can even join two separate images with perfect blending and distortion.