
The basis for most channels is a texture or shader. For textures, CINEMA 4D supports most popular image formats including layered PSD files.
A wide range of 2D and 3D volumetric shaders make it easy to create procedural surfaces and easily simulate glass, wood or metal. With filter and layer shaders you can easily combine images, shaders and filter effects.
MAXON's CINEMA 4D offers the ultimate control over your textures with complete layer, filter and tablet support - all optimized for working in 3D.
With CINEMA 4D you can paint on up to ten channels with a single stroke. A brush can define an entire material rather than a single color, and CINEMA 4D's exclusive RayBrush technology lets you view the results of your painting in real-time in a rendered image.
CINEMA 4D's Projection Painting tool lets you paint across UV seams or even multiple objects in a scene.
Projection Man revolutionizes the workflow for creating digital mattes, making it simple to set up an initial painting and even easier to patch the matte when necessary. Using CINEMA 4D's internal painting tools or Adobe Photoshop it's easy to edit and manipulate extensive digital mattes, making it possible to create extended, wild camera rides. Whether you're ballooning over a city, shooting through rapids, flying off cliffs or simply creating a basic set extension, you'll be amazed at the power and speed of the Projection Man matte painting workflow.