Сравнение пакетов

Различные пакеты, которые будут соответствовать вашим нуждам и бюджету.

Каждый пакет Cinema 4D сделан специально для того, чтобы предоставить профильный набор инструментов для определённого сегмента, но у них всех есть одно общее — интуитивный интерфейс и стабильность. Выберите пакет, который лучше всего отвечает вашим нуждам и вашему бюджету и улучшите его, когда у вас появится возможность или когда ваши требования изменятся.

Cinema 4D Prime

Профессиональное 3D начинается тут


СОДЕРЖИТ СЛЕДУЮЩИЕ ФУНКЦИИ:

  • Моделирование
  • Материалы и текстурирование
  • Освещение
  • Анимация
  • Камера
  • Advanced Renderer
  • Редактирование UV
  • Обширная API: C++, Python
  • Библиотека Prime, включающая материалы, объекты и предустановки

Cinema 4D Broadcast

Мощный пакет трехмерного
анимационного дизайна


ВКЛЮЧАЕТ В СЕБЯ ВСЕ ФУНКЦИИ
Cinema 4D PRIME, А ТАКЖЕ
:

  • Физический движок рендера
  • OpenVDB Volume Modeling
  • Продвинутые инструменты камеры
  • Team Render (3 узла)
  • Инструментарий MoGraph
  • Библиотека Broadcast, включающая материалы, камеры и объекты

Cinema 4D Visualize

Профессиональное решение
для архитекторов и дизайнеров


ВКЛЮЧАЕТ В СЕБЯ ВСЕ ФУНКЦИИ
Cinema 4D PRIME, А ТАКЖЕ:

  • Физический движок рендера
  • Продвинутые инструменты камеры
  • Team Render (3 узла)
  • Sketch & Toon
  • Библиотека Visualize, включая материалы, предустановки и архитектурные объекты

Cinema 4D Studio

Всё что вам нужно для
высококачественного 3D


ВКЛЮЧАЕТ В СЕБЯ ФУНКЦИИ
ВСЕХ ДРУГИХ ПАКЕТОВ

  • Физический движок рендера
  • Продвинутые инструменты камеры
  • Team Render (неограниченное количество узлов)
  • Инструменты MoGraph
  • Sketch & Toon
  • Динамика
  • Скульптурное моделирование
  • Система создания волос
  • Продвинутые инструменты для создания персонажей
  • Трекер движений
  • Все библиотеки, продвинутые предустановки и демо-сцены

Полная таблица сравнений:

Maxon Cinema 4D Product Comparison
Cinema 4D Studio Cinema 4D Studio
Cinema 4D Visualize Cinema 4D Visualize
Cinema 4D Broadcast Cinema 4D Broadcast
Cinema 4D Prime Cinema 4D Prime
BodyPaint 3D BodyPaint 3D
Cinema 4D Lite* Cinema 4D Lite*
Advanced presets and demo scenes 1
Annotations Tag 1 1 1 1 1
Arabic interface support 1 1 1 1 1
Available in 11 languages (switchable) 1 1 1 1 1 1
Basic Fields
R20
1 1 1 1 1
Broadcast Library, incl. materials, cameras and objects 1 1
Color Chooser 1 1 1 1 1 1
Commander 1 1 1 1 1 1
Context-sensitive, fully-searchable HTML help 1 1 1 1 1 1
Cross-platform support for Mac & Windows 1 1 1 1 1 1
Custom User Data per object 1 1 1 1 1 1
Customizable GUI sets (toolbars / layouts / menus) 1 1 1 1 1 1
Doodle viewport annotation tool 1 1 1 1 1
Enhanced OpenGL Viewport 1 1 1 1 1 1
Essential presets and demo scenes 1 1 1 1 1 1
High-Quality OpenGL Viewport 1 1 1 1 1
Layer system for object & material management 1 1 1 1 1 1
Lite Library, incl. materials, cameras and objects 1 1
Multiple projects open at once 1 1 1 1 1 1
New Feature Highlighting 1 1 1 1 1
Object highlighting 1 1 1 1 1 1
Picture Viewer 1 1 1 1 1 1
Scripting & SDK 1 1 1 1 1
Solo Button 1 1 1 1 1 1
Stereo display in Viewport 1 1 1 1 1
Take System 1 1 1 1 1
To Do List 1 1 1 1 1 1
Updated Content Libraries
R20
1 1 1 1 1
Vertex Colors 1 1 1 1 1
Visualization Library, incl. materials, presets and architectural objects 1 1
XRef external instancing / referencing system 1 1 1 1 1
ABF unwrapping and relaxing 1 1 1 1 1
Basic Tools 1 1 1 1 1
Bevel Deformer 1 1 1 1 1
Deformer Falloff 1 1 1 1 1
Enhanced new Modeling Kernel
R20
1 1 1 1 1 1
Extrude, Lathe, Loft, Sweep 1 1 1 1 1 1
Interactive UV mapping by projection types 1 1 1 1 1
Knife Tools 1 1 1 1 1
Level of Detail Object 1 1
LSCM unwrapping and relaxing 1 1 1 1 1
Mesh Check 1 1 1 1 1
Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Python 1 1 1 1 1 1
New Modeling Kernel 1 1 1 1 1
New Polygon Reduction Generator 1 1 1 1 1
OpenSubdiv Support 1 1 1 1 1
OpenVDB Volume Modeling
R20
1 1 1
PolyPen 1 1 1 1 1
Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background 1 1 1 1 1 1
Spline Mask object 1 1 1 1 1
Spline Tools 1 1 1 1 1 1
Subdivision surfaces 1 1 1 1 1 1
UV Editing 1 1 1 1 1
UV mapping to automatically remove seams 1 1 1 1 1
UV Peeler 1 1 1 1 1
UVs for Caps 1 1 1 1 1
C++ Sculpt Brush API 1 1
Mesh Projection 1 1
Mirroring & Masking 1 1
Python Support for lib_sculpt 1 1
Sculpt Brushes 1 1
Sculpt functionality 1 1
Sculpt Layers 1 1
Sculpt to Pose Morph 1 1
Unsubdivide 1 1
12 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement 1 1 1 1 1 1
3D Painting with layers, all blend modes and Photoshop file compatibility 1 1 1 1 1 1
Animated textures (MOV, AVI, sequence) with viewport preview 1 1 1 1 1 1
Blurry reflections and transparencies 1 1 1 1 1 1
Brick, Wood, Weathering, Pavement and Normalizer Shaders 1 1 1 1 1
Choose Photoshop PSD layers per usage 1 1 1 1 1 1
Displacement: intensity (centered), red/green and RGB 1 1 1 1 1 1
Formula Shader 1
Fresnel Shader 1 1 1 1 1 1
Grass Material Shader 1 1
Improved Variation Shader 1 1
Inverse Ambient Occlusion 1 1 1 1 1
Layer shader 1 1 1 1 1
Multi-brush painting of multiple material channels in single stroke 1 1 1 1 1 1
Node-based Material System
R20
1 1 1 1 1
Noise Procedural shader with 32 different noise algorithms 1 1 1 1 1 1
Normal maps: tangent, object or world 1 1 1 1 1 1
OpenGL-accelerated 3D Painting with layers, all blend modes and Photoshop le compatibility 1 1 1 1 1
Physically correct IOR presets 1 1 1 1 1 1
Procedural surface shaders 1 1 1 1 1 1
Projection Man 1 1 1 1 1 1
Projection painting 1 1 1 1 1 1
Proximity-based Proximal shader 1 1 1 1 1 1
Reflectance Channel 1 1 1 1 1
Set UVW from projection 1 1 1 1 1
Shading models: Lambertian, Oren-Nayar 1 1 1 1 1 1
Shadow Catcher 1
Sketch & Toon Art, Hatch, Spot (halftone) Shaders 1 1
Sub-Polygon displacement (SPD) 1 1
Sub-Surface Scattering 1 1 1
Terrain Mask shader 1 1
Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more 1 1 1 1 1 1
Texture Manager 1 1 1 1 1
Thin Film Shader 1 1 1
Transparency with absorption, total internal reflections, exit reflections 1 1 1 1 1 1
Caustics 1 1
Color temperature in Kelvin 1 1 1 1 1 1
Custom lens flares 1 1 1 1 1 1
Global Illumination 1 1 1 1 1
Hard, Soft, Area shadows 1 1 1 1 1 1
IES Lights 1 1
Include/exclude light diffusion, specular, shadow per object 1 1 1 1 1 1
Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot 1 1 1 1 1 1
Noise within light illumination and/or visibility 1 1 1 1 1 1
Photometric brightness setting in Candela and Lumen 1 1 1 1 1 1
Physical Sky 1 1
Visible, Volumetric and Inverse Volumetric lighting 1 1 1 1 1 1
Camera Calibrator 1 1
Camera Composition Helpers 1 1 1 1 1 1
Camera Crane 1 1 1
Camera Focus Picker 1 1 1 1 1 1
Camera Morph 1 1 1
Camera, Target Camera, Stereo Camera 1 1 1 1 1 1
Enhanced Motion Tracker
R20
1
Graphical View for Motion Tracking 1
Lens Distortion Support 1 1
Motion Camera 1 1 1
Motion Tracker 1
Object Tracker 1
Scene Reconstruction for Motion Tracker 1
Spherical Camera 1 1
Ambient Occlusion 1 1 1 1 1 1
Camera white balance 1 1 1 1 1 1
Color profile support 1 1 1 1 1 1
Embree Integration 1 1 1
Enhanced ProRender (GPU-based Renderer)
R20
1 1 1
Global Material Override 1 1 1 1 1
Light Mapping 1 1 1 1 1
Linear workflow 1 1 1 1 1 1
Multi-Pass output 1 1 1 1 1 1
Normal Pass 1 1 1 1 1 1
Object buffers - specify unique alpha channels per object 1 1 1 1 1 1
Physical Render Engine 1 1 1
Position Pass 1 1 1 1 1 1
ProRender (new GPU-based Renderer) 1 1 1
Pyrocluster volumetric particle rendering 1 1
Radiosity maps 1 1 1 1 1
Render instances 1 1 1 1 1 1
Render Queue batch rendering system 1 1 1 1 1
Render up to 128,000 pixels square / 32 bits per pixel 1 1 1 1 1 1
Sketch and Toon 1 1
Stereoscopic Rendering 1 1 1 1 1
Sub-Surface Scattering 1 1 1
Team Render (3 Nodes) 1 1
Team Render (unlimited Nodes) 1
Universal Sampler (GI-QMC) 1 1 1 1 1
ASCII animation import 1 1 1 1 1
Automatic keyframing 1 1 1 1 1 1
Constant Velocity option per track 1 1 1 1 1 1
Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring 1 1 1 1 1
Driver tag 1
F-Curve Snapshot and Reduced Modification curves 1 1 1 1 1
Interaction Tag 1 1 1 1 1
Keyframe baking 1 1 1 1 1
Keyframe reduction 1 1 1 1 1
New Parent Constraint workflow 1 1 1 1 1
Non-linear animation / motion mixing system 1 1 1 1 1
PowerSlider animation toolbar for playback and keyframe manipulation 1 1 1 1 1 1
Shift Priority Tag 1 1 1 1 1
Timeline - up to four timeline windows with customizable track display and dopesheet or F-Curve view modes 1 1 1 1 1 1
XPresso 1 1 1 1 1 1
Auto weighting 1 1 1 1 1
Character Object 1
CMotion 1
Enhanced Quaternion workflow 1 1 1 1 1
Joints with full dynamic IK 1 1 1 1 1
Mirror, Naming and Paint Tools 1 1 1 1 1
Muscle deformer 1
Point Cache tag 1 1 1 1 1
Pose Morph 1
PSD Correctional Morphs 1
Skin Deformer supports linear, spherical and blended deformation based on joints 1 1 1 1 1
Tension tag 1
VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry 1
Visual Selector 1
Weight effector 1 1 1 1 1
Weight Manager and tools 1 1 1 1 1
Weighting Improvements 1 1 1 1 1
Advanced Fields
R20
1 1
Beat Shader 1 1
Cloner object 1 1
Effectors for Position, Scale, Rotation, Color, Time using Falloff, Shader, Random, Formula, Delay, Python, Inheritance, Sound, Spline, Step, Target, Time or Volume effectors 1 1 1
Enhanced MoGraph Caching 1 1
Enhanced Voronoi Fracturing (Auto Connectors only available in Studio) 1 1
Fracture object 1 1 1
Matrix object 1 1
MoDynamics 1 1
MoExtrude 1 1
MoGraph Multi-shader 1 1
MoGraph Selection tag 1 1
MoInstance object 1 1
MoSpline parametric spline generator with L-system functionality 1 1
MoText object 1 1
Multi Instances
R20
1 1
New Sound Effector 1 1
PolyFX polygon fracture deformer 1 1
Push Apart Effector 1 1
ReEffector 1 1
Tracer object 1 1
Weight Map and Weight Paintbrush 1 1
Aerodynamic Forces 1
Basic particle system 1 1 1 1 1
Breaking Connectors 1
Cloth Simulation 1
Feather object 1
Fur system 1
Guide-based Hair system 1
Hair instancing 1
Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten 1
Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots 1
Joints, Springs, Motors 1
Plastic & Breaking Springs 1
Rigid Body Dynamics 1
Rigid Body dynamics for MoGraph objects 1 1
Soft Body Dynamics 1
Spline dynamics 1
Thinking Particles 1
After Effects compositing exchange with 3D data 1 1 1 1 1
Apple Final Cut Pro compositing exchange 1 1 1 1 1
Apple Motion compositing exchange with 3D data 1 1 1 1 1
BodyPaint 3D exchange - 3ds Max, Maya, Lightwave 1 1 1 1 1
CAD Importer (supporting Catia V5, JT, STEP, IGES, Solidworks)
R20
1 1
CINEWARE compatible 1 1 1 1 1 1
Digital Fusion compositing exchange (Win only) 1 1 1 1 1
IGES importer 1 1
Image formats - float with layers: PSD, TIFF, OpenEXR 1 1 1 1 1 1
Image formats - float: HDR, DPX, RLA, RPF 1 1 1 1 1 1
Image formats: BMP, IFF, JPG, PICT, PNG, TARGA 1 1 1 1 1 1
Improved Media handling 1 1 1 1 1
Improved SketchUp importer (Support for 2018 file format)
R20
1 1
Improved Substance Engine Integration 1 1 1 1 1
Nuke exchange 1 1 1 1 1 1
Photoshop exchange 1 1 1 1 1 1
Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x 1 1 1 1 1 1
Updated Houdini Engine Bridge (Version 16.5)
R20
1
Updated Support of DXF, DWG, 3DS, DAE, FBX 2018, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic 1.7, DDS
R20
1 1 1 1 1 1
Video Formats: Avi, Quicktime 1 1 1 1 1 1

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* Cinema 4D Lite предоставляет важные основные функции Cinema 4D в Adobe After Effects CC. Эта версия не доступна отдельно. Она устанавливается автоматически с After Effects CC и может быть обновлена до полной версии Cinema 4D по очень привлекательной цене. Больше информации вы найдёте тут.