Cinema 4D Now Supported Natively in Unreal Engine image

Cinema 4D Now Supported Natively in Unreal Engine Epic Games' Datasmith Plugin Available Free of Charge in Unreal Studio Beta

We're excited to announce Epic Games has introduced native support for Cinema 4D in the latest release of Unreal Engine 4.23. Integration for Cinema 4D is enabled via the Datasmith plugin, presently a feature of the free Unreal Studio Beta.

Unreal Engine is the industry-leading suite of production-proven development tools used to create some of the world's most beloved games, including Fortnite, and is popular with many in the Cinema 4D community. The ability to bring assets from Cinema 4D directly into Unreal Engine and quickly iterate offers a more seamless content creation experience for high-end, real-time animation and motion graphics workflows from game trailers to pre-rendered graphics in broadcast, to immersive AR and VR visualizations.

Benefits of the new level of integration allow for .c4d file import directly into Unreal Engine with support for scene hierarchies, geometry, materials, lights, cameras, and baked animations. The 'save for Cineware' command in Cinema 4D allows users to easily bake complex procedural motion graphics directly into real-time scenes through the Unreal Engine Sequencer cinematic editor.

Additional details on Unreal Engine support for Cinema 4D is available on the Unreal Engine blog and in the Unreal Studio 4.23 forum thread.