Confronto dei Prodotti

Tante Soluzioni in Risposta alle Vostre Esigenze e al Vostro Budget!

Ogni versione di Cinema 4D è stata progettata per fornire strumenti dedicati ad un settore specifico, ma tutte si basano sulla stessa interfaccia intuitiva e sulla medesima impressionante stabilità. Scegliete la versione che meglio si adatta alle vostre necessità e al vostro budget e cambiate in qualsiasi momento, in base all'evoluzione delle vostre esigenze e risorse.

Cinema 4D Prime

Il 3D professionale
inizia da qui


INCLUDE LE SEGUENTI
FUNZIONALITA':

  • Modellazione
  • Materiali & Texturing
  • Illuminazione
  • Animazione
  • Camera
  • Motore di Rendering Avanzato
  • Editing UV
  • API: C++, Python
  • Libreria Prime, comprensiva di materiali, oggetti e presets

Cinema 4D Broadcast

La centrale
della motion graphic 3D


INCLUDE TUTTE LE FUNZIONALITA'
DI 
CINEMA 4D PRIME,
E IN PIU':

  • Motore di Rendering Fisico
  • OpenVDB Volume Modeling
  • Strumenti camera Avanzati
  • Team Render (3 Nodi)
  • Strumenti MoGraph
  • Libreria Broadcast, comprensiva di materiali, camere e oggetti

Cinema 4D Visualize

La soluzione professionale
per architetti & designers


INCLUDE TUTTE LE FUNZIONALITA'
DI 
CINEMA 4D PRIME,
E IN PIU':

  • Motore di rendering Fisico
  • Strumenti Camera Avanzati
  • Team Render (3 Nodi)
  • Sketch & Toon
  • Libreria Visualize, comprensiva di materiali, presettaggi e oggetti per l'architettura

Cinema 4D Studio

Tutto il necessario
per un 3D di altissima qualità


INCLUDE TUTTE LE FUNZIONALITA'
DEGLI ALTRI PACCHETTI

  • Motore di Rendering Fisico
  • Strumenti Camera Avanzati
  • Team Render (Nodi Illimitati)
  • Strumenti MoGraph
  • Sketch & Toon
  • Dynamics
  • Sculpting
  • Sistema Hair
  • Strumenti Avanzati per i Personaggi
  • Motion/Object Tracker
  • tutte le Librerie, presettaggi avanzati e scene demo

Tabella Comparativa Completa

Maxon Cinema 4D Product Comparison
Cinema 4D Studio Cinema 4D Studio
Cinema 4D Visualize Cinema 4D Visualize
Cinema 4D Broadcast Cinema 4D Broadcast
Cinema 4D Prime Cinema 4D Prime
BodyPaint 3D BodyPaint 3D
Cinema 4D Lite* Cinema 4D Lite*
Advanced presets and demo scenes 1
Annotations Tag 1 1 1 1 1
Arabic interface support 1 1 1 1 1
Available in 11 languages (switchable) 1 1 1 1 1 1
Basic Fields
R20
1 1 1 1 1
Broadcast Library, incl. materials, cameras and objects 1 1
Color Chooser 1 1 1 1 1 1
Commander 1 1 1 1 1 1
Context-sensitive, fully-searchable HTML help 1 1 1 1 1 1
Cross-platform support for Mac & Windows 1 1 1 1 1 1
Custom User Data per object 1 1 1 1 1 1
Customizable GUI sets (toolbars / layouts / menus) 1 1 1 1 1 1
Doodle viewport annotation tool 1 1 1 1 1
Enhanced OpenGL Viewport 1 1 1 1 1 1
Essential presets and demo scenes 1 1 1 1 1 1
High-Quality OpenGL Viewport 1 1 1 1 1
Layer system for object & material management 1 1 1 1 1 1
Lite Library, incl. materials, cameras and objects 1 1
Multiple projects open at once 1 1 1 1 1 1
New Feature Highlighting 1 1 1 1 1
Object highlighting 1 1 1 1 1 1
Picture Viewer 1 1 1 1 1 1
Scripting & SDK 1 1 1 1 1
Solo Button 1 1 1 1 1 1
Stereo display in Viewport 1 1 1 1 1
Take System 1 1 1 1 1
To Do List 1 1 1 1 1 1
Updated Content Libraries
R20
1 1 1 1 1
Vertex Colors 1 1 1 1 1
Visualization Library, incl. materials, presets and architectural objects 1 1
XRef external instancing / referencing system 1 1 1 1 1
ABF unwrapping and relaxing 1 1 1 1 1
Basic Tools 1 1 1 1 1
Bevel Deformer 1 1 1 1 1
Deformer Falloff 1 1 1 1 1
Enhanced new Modeling Kernel
R20
1 1 1 1 1 1
Extrude, Lathe, Loft, Sweep 1 1 1 1 1 1
Interactive UV mapping by projection types 1 1 1 1 1
Knife Tools 1 1 1 1 1
Level of Detail Object 1 1
LSCM unwrapping and relaxing 1 1 1 1 1
Mesh Check 1 1 1 1 1
Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Python 1 1 1 1 1 1
New Modeling Kernel 1 1 1 1 1
New Polygon Reduction Generator 1 1 1 1 1
OpenSubdiv Support 1 1 1 1 1
OpenVDB Volume Modeling
R20
1 1 1
PolyPen 1 1 1 1 1
Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background 1 1 1 1 1 1
Spline Mask object 1 1 1 1 1
Spline Tools 1 1 1 1 1 1
Subdivision surfaces 1 1 1 1 1 1
UV Editing 1 1 1 1 1
UV mapping to automatically remove seams 1 1 1 1 1
UV Peeler 1 1 1 1 1
UVs for Caps 1 1 1 1 1
C++ Sculpt Brush API 1 1
Mesh Projection 1 1
Mirroring & Masking 1 1
Python Support for lib_sculpt 1 1
Sculpt Brushes 1 1
Sculpt functionality 1 1
Sculpt Layers 1 1
Sculpt to Pose Morph 1 1
Unsubdivide 1 1
12 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement 1 1 1 1 1 1
3D Painting with layers, all blend modes and Photoshop file compatibility 1 1 1 1 1 1
Animated textures (MOV, AVI, sequence) with viewport preview 1 1 1 1 1 1
Blurry reflections and transparencies 1 1 1 1 1 1
Brick, Wood, Weathering, Pavement and Normalizer Shaders 1 1 1 1 1
Choose Photoshop PSD layers per usage 1 1 1 1 1 1
Displacement: intensity (centered), red/green and RGB 1 1 1 1 1 1
Formula Shader 1
Fresnel Shader 1 1 1 1 1 1
Grass Material Shader 1 1
Improved Variation Shader 1 1
Inverse Ambient Occlusion 1 1 1 1 1
Layer shader 1 1 1 1 1
Multi-brush painting of multiple material channels in single stroke 1 1 1 1 1 1
Node-based Material System
R20
1 1 1 1 1
Noise Procedural shader with 32 different noise algorithms 1 1 1 1 1 1
Normal maps: tangent, object or world 1 1 1 1 1 1
OpenGL-accelerated 3D Painting with layers, all blend modes and Photoshop le compatibility 1 1 1 1 1
Physically correct IOR presets 1 1 1 1 1 1
Procedural surface shaders 1 1 1 1 1 1
Projection Man 1 1 1 1 1 1
Projection painting 1 1 1 1 1 1
Proximity-based Proximal shader 1 1 1 1 1 1
Reflectance Channel 1 1 1 1 1
Set UVW from projection 1 1 1 1 1
Shading models: Lambertian, Oren-Nayar 1 1 1 1 1 1
Shadow Catcher 1
Sketch & Toon Art, Hatch, Spot (halftone) Shaders 1 1
Sub-Polygon displacement (SPD) 1 1
Sub-Surface Scattering 1 1 1
Terrain Mask shader 1 1
Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more 1 1 1 1 1 1
Texture Manager 1 1 1 1 1
Thin Film Shader 1 1 1
Transparency with absorption, total internal reflections, exit reflections 1 1 1 1 1 1
Caustics 1 1
Color temperature in Kelvin 1 1 1 1 1 1
Custom lens flares 1 1 1 1 1 1
Global Illumination 1 1 1 1 1
Hard, Soft, Area shadows 1 1 1 1 1 1
IES Lights 1 1
Include/exclude light diffusion, specular, shadow per object 1 1 1 1 1 1
Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot 1 1 1 1 1 1
Noise within light illumination and/or visibility 1 1 1 1 1 1
Photometric brightness setting in Candela and Lumen 1 1 1 1 1 1
Physical Sky 1 1
Visible, Volumetric and Inverse Volumetric lighting 1 1 1 1 1 1
Camera Calibrator 1 1
Camera Composition Helpers 1 1 1 1 1 1
Camera Crane 1 1 1
Camera Focus Picker 1 1 1 1 1 1
Camera Morph 1 1 1
Camera, Target Camera, Stereo Camera 1 1 1 1 1 1
Enhanced Motion Tracker
R20
1
Graphical View for Motion Tracking 1
Lens Distortion Support 1 1
Motion Camera 1 1 1
Motion Tracker 1
Object Tracker 1
Scene Reconstruction for Motion Tracker 1
Spherical Camera 1 1
Ambient Occlusion 1 1 1 1 1 1
Camera white balance 1 1 1 1 1 1
Color profile support 1 1 1 1 1 1
Embree Integration 1 1 1
Enhanced ProRender (GPU-based Renderer)
R20
1 1 1
Global Material Override 1 1 1 1 1
Light Mapping 1 1 1 1 1
Linear workflow 1 1 1 1 1 1
Multi-Pass output 1 1 1 1 1 1
Normal Pass 1 1 1 1 1 1
Object buffers - specify unique alpha channels per object 1 1 1 1 1 1
Physical Render Engine 1 1 1
Position Pass 1 1 1 1 1 1
ProRender (new GPU-based Renderer) 1 1 1
Pyrocluster volumetric particle rendering 1 1
Radiosity maps 1 1 1 1 1
Render instances 1 1 1 1 1 1
Render Queue batch rendering system 1 1 1 1 1
Render up to 128,000 pixels square / 32 bits per pixel 1 1 1 1 1 1
Sketch and Toon 1 1
Stereoscopic Rendering 1 1 1 1 1
Sub-Surface Scattering 1 1 1
Team Render (3 Nodes) 1 1
Team Render (unlimited Nodes) 1
Universal Sampler (GI-QMC) 1 1 1 1 1
ASCII animation import 1 1 1 1 1
Automatic keyframing 1 1 1 1 1 1
Constant Velocity option per track 1 1 1 1 1 1
Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring 1 1 1 1 1
Driver tag 1
F-Curve Snapshot and Reduced Modification curves 1 1 1 1 1
Interaction Tag 1 1 1 1 1
Keyframe baking 1 1 1 1 1
Keyframe reduction 1 1 1 1 1
New Parent Constraint workflow 1 1 1 1 1
Non-linear animation / motion mixing system 1 1 1 1 1
PowerSlider animation toolbar for playback and keyframe manipulation 1 1 1 1 1 1
Shift Priority Tag 1 1 1 1 1
Timeline - up to four timeline windows with customizable track display and dopesheet or F-Curve view modes 1 1 1 1 1 1
XPresso 1 1 1 1 1 1
Auto weighting 1 1 1 1 1
Character Object 1
CMotion 1
Enhanced Quaternion workflow 1 1 1 1 1
Joints with full dynamic IK 1 1 1 1 1
Mirror, Naming and Paint Tools 1 1 1 1 1
Muscle deformer 1
Point Cache tag 1 1 1 1 1
Pose Morph 1
PSD Correctional Morphs 1
Skin Deformer supports linear, spherical and blended deformation based on joints 1 1 1 1 1
Tension tag 1
VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry 1
Visual Selector 1
Weight effector 1 1 1 1 1
Weight Manager and tools 1 1 1 1 1
Weighting Improvements 1 1 1 1 1
Advanced Fields
R20
1 1
Beat Shader 1 1
Cloner object 1 1
Effectors for Position, Scale, Rotation, Color, Time using Falloff, Shader, Random, Formula, Delay, Python, Inheritance, Sound, Spline, Step, Target, Time or Volume effectors 1 1 1
Enhanced MoGraph Caching 1 1
Enhanced Voronoi Fracturing (Auto Connectors only available in Studio) 1 1
Fracture object 1 1 1
Matrix object 1 1
MoDynamics 1 1
MoExtrude 1 1
MoGraph Multi-shader 1 1
MoGraph Selection tag 1 1
MoInstance object 1 1
MoSpline parametric spline generator with L-system functionality 1 1
MoText object 1 1
Multi Instances
R20
1 1
New Sound Effector 1 1
PolyFX polygon fracture deformer 1 1
Push Apart Effector 1 1
ReEffector 1 1
Tracer object 1 1
Weight Map and Weight Paintbrush 1 1
Aerodynamic Forces 1
Basic particle system 1 1 1 1 1
Breaking Connectors 1
Cloth Simulation 1
Feather object 1
Fur system 1
Guide-based Hair system 1
Hair instancing 1
Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten 1
Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots 1
Joints, Springs, Motors 1
Plastic & Breaking Springs 1
Rigid Body Dynamics 1
Rigid Body dynamics for MoGraph objects 1 1
Soft Body Dynamics 1
Spline dynamics 1
Thinking Particles 1
After Effects compositing exchange with 3D data 1 1 1 1 1
Apple Final Cut Pro compositing exchange 1 1 1 1 1
Apple Motion compositing exchange with 3D data 1 1 1 1 1
BodyPaint 3D exchange - 3ds Max, Maya, Lightwave 1 1 1 1 1
CAD Importer (supporting Catia V5, JT, STEP, IGES, Solidworks)
R20
1 1
CINEWARE compatible 1 1 1 1 1 1
Digital Fusion compositing exchange (Win only) 1 1 1 1 1
IGES importer 1 1
Image formats - float with layers: PSD, TIFF, OpenEXR 1 1 1 1 1 1
Image formats - float: HDR, DPX, RLA, RPF 1 1 1 1 1 1
Image formats: BMP, IFF, JPG, PICT, PNG, TARGA 1 1 1 1 1 1
Improved Media handling 1 1 1 1 1
Improved SketchUp importer (Support for 2018 file format)
R20
1 1
Improved Substance Engine Integration 1 1 1 1 1
Nuke exchange 1 1 1 1 1 1
Photoshop exchange 1 1 1 1 1 1
Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x 1 1 1 1 1 1
Updated Houdini Engine Bridge (Version 16.5)
R20
1
Updated Support of DXF, DWG, 3DS, DAE, FBX 2018, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic 1.7, DDS
R20
1 1 1 1 1 1
Video Formats: Avi, Quicktime 1 1 1 1 1 1

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* Cinema 4D Lite consente di accedere alle funzioni di base di Cinema 4D all'interno di Adobe After Effects CC. Non è disponibile come prodotto standalone. Viene installato automaticamente insieme ad After Effects CC e può essere aggiornato ad una versione completa di Cinema 4D ad un prezzo speciale. Maggiori info a questo link.