MAXON | 3D for the world

Comparatif des produits

Des versions différentes pour répondre à vos besoins et à votre budget.

Chaque version de Cinema 4D est conçue pour fournir les outils nécessaires à un marché précis, mais elles s'appuient toutes sur la même interface intuitive et une stabilité impressionnante. Choisissez la version qui correspond au mieux à vos besoins et à votre budget, et changez à tout moment, en fonction de vos ressources et de l'évolution de vos besoins.

Cinema 4D Prime

C'est ici que commence la 3D professionnelle


COMPREND LES FONCTIONS
SUIVANTES :

  • Modélisation
  • Matériaux et textures
  • Éclairage
  • Animation
  • Caméra
  • Moteur de rendu avancé
  • Édition des UV
  • API : C++, Python, C.O.F.F.E.E.
  • Bibliothèque Prime qui comprend des matériaux, des objets et des préréglages

Cinema 4D Broadcast

Le moteur
de motion
 design 3D


COMPREND TOUTES LES FONCTIONS DE CINEMA 4D PRIME, AUXQUELLES S'AJOUTENT :

  • Rendu physique
  • Outils de caméra avancés
  • Team Render (3 nœuds)
  • Outils MoGraph
  • Bibliothèque Broadcast qui comprend des matériaux, des caméras et des objets

Cinema 4D Visualize

La solution professionnelle pour les architectes et les designers


COMPREND TOUTES LES FONCTIONS DE CINEMA 4D PRIME, AUXQUELLES S'AJOUTENT :

  • Rendu physique
  • Outils de caméra avancés
  • Team Render (3 nœuds)
  • Sketch & Toon
  • Bibliothèque Visualization qui comprend des matériaux, des préréglages et des objets architecturaux

Cinema 4D Studio

Tout ce qu'il vous faut pour obtenir des rendus 3D haut de gamme


COMPREND TOUTES LES FONCTIONS DES AUTRES VERSIONS

  • Rendu Physique
  • Outils de caméra avancés
  • Team Render (nœuds ilimités)
  • Outils MoGraph
  • Sketch & Toon
  • Effets dynamiques
  • Sculpture
  • Modélisation de cheveux
  • Outils de création de personnages avancés
  • Traqueur de mouvements
  • Toutes les bibliothèques, les préréglages avancés et les scènes de démo

Tableau comparatif complet

Maxon Cinema 4D Product Comparison
Cinema 4D Studio Cinema 4D Studio
Cinema 4D Visualize Cinema 4D Visualize
Cinema 4D Broadcast Cinema 4D Broadcast
Cinema 4D Prime Cinema 4D Prime
BodyPaint 3D BodyPaint 3D
Cinema 4D Lite* Cinema 4D Lite*
Advanced presets and demo scenes 1
Annotations Tag 1 1 1 1 1
Arabic interface support 1 1 1 1 1
Available in 11 languages (switchable) 1 1 1 1 1 1
Broadcast Library, incl. materials, cameras and objects 1 1
Color Chooser 1 1 1 1 1 1
Commander 1 1 1 1 1 1
Content Libraries 1 1 1 1 1
Context-sensitive, fully-searchable HTML help 1 1 1 1 1 1
Cross-platform support for Mac & Windows 1 1 1 1 1 1
Custom User Data per object 1 1 1 1 1 1
Customizable GUI sets (toolbars / layouts / menus) 1 1 1 1 1 1
Doodle viewport annotation tool 1 1 1 1 1
Enhanced OpenGL Viewport
NEW
1 1 1 1 1
Essential presets and demo scenes 1 1 1 1 1 1
Layer system for object & material management 1 1 1 1 1 1
Lite Library, incl. materials, cameras and objects 1 1
Multiple projects open at once 1 1 1 1 1 1
Object highlighting 1 1 1 1 1 1
Picture Viewer 1 1 1 1 1 1
Scripting & SDK 1 1 1 1 1
Solo Button 1 1 1 1 1
Stereo display in Viewport 1 1 1 1 1
Take System 1 1 1 1 1
To Do List 1 1 1 1 1 1
Vertex Colors
NEW
1 1 1 1 1
Visualization Library, incl. materials, presets and architectural objects 1 1
XRef external instancing / referencing system 1 1 1 1 1
ABF unwrapping and relaxing 1 1 1 1 1
Basic Tools 1 1 1 1 1
Bevel Deformer 1 1 1 1 1
Deformer Falloff 1 1 1 1 1
Extrude, Lathe, Loft, Sweep 1 1 1 1 1 1
Interactive UV mapping by projection types 1 1 1 1 1
Knife Tools
NEW
1 1 1 1 1
LSCM unwrapping and relaxing 1 1 1 1 1
Mesh Check 1 1 1 1 1
Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect, Spline Mask, Python 1 1 1 1 1 1
OpenSubdiv Support
NEW
1 1 1 1 1
PolyPen 1 1 1 1 1
Scene Objects: Floor, Sky, Environment, Stage, Foreground, Background 1 1 1 1 1 1
Spline Mask object 1 1 1 1 1
Spline Tools 1 1 1 1 1
Subdivision surfaces 1 1 1 1 1 1
UV Editing 1 1 1 1 1
UV mapping to automatically remove seams 1 1 1 1 1
UV Peeler 1 1 1 1 1
UVs for Caps 1 1 1 1 1
C++ Sculpt Brush API 1 1
Mesh Projection 1 1
Mirroring & Masking 1 1
Python Support for lib_sculpt 1 1
Sculpt Brushes 1 1
Sculpt functionality 1 1
Sculpt Layers 1 1
Sculpt to Pose Morph 1 1
Unsubdivide 1 1
12 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Glow, Displacement 1 1 1 1 1 1
3D Painting with layers, all blend modes and Photoshop file compatibility 1 1 1 1 1 1
Animated textures (MOV, AVI, sequence) with viewport preview 1 1 1 1 1 1
Blurry reflections and transparencies 1 1 1 1 1 1
Brick, Wood, Weathering, Pavement and Normalizer Shaders 1 1 1 1 1
Choose Photoshop PSD layers per usage 1 1 1 1 1 1
Displacement: intensity (centered), red/green and RGB 1 1 1 1 1 1
Formula Shader 1
Fresnel Shader 1 1 1 1 1 1
Grass Material Shader 1 1
Inverse Ambient Occlusion
NEW
1 1 1 1 1
Layer shader 1 1 1 1 1
Multi-brush painting of multiple material channels in single stroke 1 1 1 1 1 1
Noise Procedural shader with 32 different noise algorithms 1 1 1 1 1 1
Normal maps: tangent, object or world 1 1 1 1 1 1
Parallax Shader
NEW
1 1 1 1 1
Physically correct IOR presets 1 1 1 1 1 1
Procedural surface shaders 1 1 1 1 1 1
Projection Man 1 1 1 1 1 1
Projection painting 1 1 1 1 1
Proximity-based Proximal shader 1 1 1 1 1 1
Reflectance Channel 1 1 1 1 1
Set UVW from projection
NEW
1 1 1 1 1
Shading models: Lambertian, Oren-Nayar 1 1 1 1 1 1
Shadow Catcher 1
Sketch & Toon Art, Hatch, Spot (halftone) Shaders 1 1
Sub-Polygon displacement (SPD) 1 1
Sub-Surface Scattering 1 1 1
Terrain Mask shader 1 1
Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more 1 1 1 1 1 1
Texture Manager 1 1 1 1 1
Thin Film Shader
NEW
1 1 1
Transparency with absorption, total internal reflections, exit reflections 1 1 1 1 1 1
Variation Shader 1 1
Caustics 1 1
Color temperature in Kelvin 1 1 1 1 1 1
Custom lens flares 1 1 1 1 1 1
Global Illumination 1 1 1 1 1
Hard, Soft, Area shadows 1 1 1 1 1 1
IES Lights 1 1
Include/exclude light diffusion, specular, shadow per object 1 1 1 1 1 1
Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot 1 1 1 1 1 1
Noise within light illumination and/or visibility 1 1 1 1 1 1
Photometric brightness setting in Candela and Lumen 1 1 1 1 1 1
Physical Sky 1 1
Visible, Volumetric and Inverse Volumetric lighting 1 1 1 1 1 1
Camera Calibrator 1 1
Camera Composition Helpers 1 1 1 1 1 1
Camera Crane 1 1 1
Camera Focus Picker 1 1 1 1 1 1
Camera Morph 1 1 1
Camera, Target Camera, Stereo Camera 1 1 1 1 1 1
Graphical View for Motion Tracking 1
Lens Distortion Support 1 1
Motion Camera 1 1 1
Motion Tracker 1
Objekt Tracker 1
Ambient Occlusion 1 1 1 1 1 1
Camera white balance 1 1 1 1 1 1
Color profile support 1 1 1 1 1 1
Embree Integration 1 1 1
Global Material Override 1 1 1 1 1
Light Mapping 1 1 1 1 1
Linear workflow 1 1 1 1 1 1
Multi-Pass output 1 1 1 1 1 1
Normal Pass 1 1 1 1 1
Object buffers - specify unique alpha channels per object 1 1 1 1 1 1
Physical Render Engine 1 1 1
Position Pass 1 1 1 1 1 1
Pyrocluster volumetric particle rendering 1 1
Radiosity maps 1 1 1 1 1
Render instances 1 1 1 1 1 1
Render Queue batch rendering system 1 1 1 1 1
Render up to 128,000 pixels square / 32 bits per pixel 1 1 1 1 1 1
Sketch and Toon 1 1
Stereoscopic Rendering 1 1 1 1 1
Sub-Surface Scattering 1 1 1
Team Render (3 Nodes) 1 1
Team Render (unlimited Nodes) 1
Universal Sampler (GI-QMC) 1 1 1 1 1
ASCII animation import 1 1 1 1 1
Automatic keyframing 1 1 1 1 1 1
Constant Velocity option per track 1 1 1 1 1 1
Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring 1 1 1 1 1
Driver tag 1
F-Curve Snapshot and Reduced Modification curves 1 1 1 1 1
Interaction Tag 1 1 1 1 1
Keyframe baking 1 1 1 1 1
Keyframe reduction 1 1 1 1 1
New Parent Constraint workflow
NEW
1 1 1 1 1
Non-linear animation / motion mixing system 1 1 1 1 1
PowerSlider animation toolbar for playback and keyframe manipulation 1 1 1 1 1 1
Shift Priority Tag
NEW
1 1 1 1 1
Timeline - up to four timeline windows with customizable track display and dopesheet or F-Curve view modes 1 1 1 1 1 1
XPresso 1 1 1 1 1 1
Auto weighting 1 1 1 1 1
Character Object 1
CMotion 1
Enhanced Quaternion tag 1
Enhanced Quaternion workflow
NEW
1 1 1 1 1
Joints with full dynamic IK 1 1 1 1 1
Mirror, Naming and Paint Tools 1 1 1 1 1
Muscle deformer 1
Point Cache tag 1 1 1 1 1
Pose Morph 1
Skin Deformer supports linear, spherical and blended deformation based on joints 1 1 1 1 1
Tension tag 1
VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry 1
Visual Selector 1
Weight effector 1 1 1 1 1
Weight Manager and tools 1 1 1 1 1
Beat Shader 1 1
Cloner object 1 1
Effectors for Position, Scale, Rotation, Color, Time using Falloff, Shader, Random, Formula, Delay, C.O.F.F.E.E., Python, Inheritance, Sound, Spline, Step, Target, Time or Volume effectors 1 1 1
Enhanced MoGraph Caching
NEW
1 1
Fracture object 1 1 1
Matrix object 1 1
MoDynamics 1 1
MoExtrude 1 1
MoGraph Multi-shader 1 1
MoGraph Selection tag 1 1
MoInstance object 1 1
MoSpline parametric spline generator with L-system functionality 1 1
MoText object 1 1
PolyFX polygon fracture deformer 1 1
Push Apart Effector
NEW
1 1
ReEffector
NEW
1 1
Tracer object 1 1
Voronoi Fracturing
NEW
1 1
Weight Map and Weight Paintbrush
NEW
1 1
Aerodynamic Forces 1
Basic particle system 1 1 1 1 1
Breaking Connectors 1
Cloth Simulation 1
Feather object 1
Fur system 1
Guide-based Hair system 1
Hair instancing 1
Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten 1
Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots 1
Joints, Springs, Motors 1
Plastic & Breaking Springs 1
Rigid Body Dynamics 1
Rigid Body dynamics for MoGraph objects 1 1
Soft Body Dynamics 1
Spline dynamics 1
Thinking Particles 1
After Effects compositing exchange with 3D data 1 1 1 1 1
Apple Final Cut Pro compositing exchange 1 1 1 1 1
Apple Motion compositing exchange with 3D data 1 1 1 1 1
BodyPaint 3D exchange - 3ds Max, Maya, Softimage and Lightwave 1 1 1 1 1
CineMan Renderman-compliant bridge 1 1
CINEWARE compatible 1 1 1 1 1 1
Digital Fusion compositing exchange (Win only)
NEW
1 1 1 1 1
Houdini Engine Bridge 1
IGES importer 1 1
Image formats - float with layers: PSD, TIFF, OpenEXR 1 1 1 1 1 1
Image formats - float: HDR, DPX, RLA, RPF 1 1 1 1 1 1
Image formats: BMP, IFF, JPG, PICT, PNG, TARGA 1 1 1 1 1 1
Nuke exchange 1 1 1 1 1 1
Okino connection - seamless CAD file import via optional PolyTrans software (Windows only) 1 1
Photoshop exchange 1 1 1 1 1 1
SketchUp importer 1 1
Substance Engine Integration
NEW
1 1 1 1 1
Support of DXF, DWG, 3DS, DAE, FBX 20xx, DEM, LWS, STL, VRML2, OBJ, COLLADA, Alembic x.x 1 1 1 1 1 1
Video Formats: Avi, Quicktime 1 1 1 1 1 1

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* Cinema 4D Lite permet d'avoir accès aux principales fonctions de Cinema 4D dans After Effects CC. Cette version n'est pas disponible en programme autonome. Elle est installée automatiquement dans After Effects CC et vous pouvez la faire passer à une version Cinema 4D complète à un prix très intéressant. En savoir plus.