It's all about workflow
Cinema 4D has always offered a fast and intuitive workflow, and Release 18 offers new tools with clearly arranged and easy-to-learn interfaces. Your window to the 3D…
New Quaternions workflow
There is now a Quaternions group in the Coordinates tab
With Release 18, Cinema 4D natively imports Direct Draw Surface image files, streamlining many game development workflows.
With full support of Pixar’s OpenSubdiv library…
Thin Film Shader
Render iridescent surfaces like bubbles, oil slicks, fingerprints and other oily residue with the help of the new Thin Film shader in Cinema 4D Release 18.
Getting priorities straight can be tricky but this new tag makes it a bit easier. Simply add the tag to a group of objects to shift all of the objects’ or assigned tags’ editable…
Sculpt Detail 1
Sculpt Detail 2
Cinema 4D Release 18 includes powerful new tools for cutting objects and key modeling features for game development and…