MAXON | 3D for the world

Rendering

Lots of new shading options make it easier than ever before to achieve fast, realistic renders.

Thin
Film Shader


Render iridescent surfaces like bubbles, oil slicks, fingerprints and other oily residue with the help of the new Thin Film shader in Cinema 4D Release 18.

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Inverse
Ambient Occlusion


Inverting the normals when calculating Ambient Occlusion provides a mask of the exposed surfaces, which can be layered to create worn edges or subsurface scattering effects.

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SHADOW CATCHER

Easily integrate 3D objects into photos or live footage with the new Shadow Catcher shader. Simply apply the shader to geometry that roughly matches the footage and composite the rendered result using an alpha that includes shadows.

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PARALLAX

Use Parallax mapping to enhance the effect of a material’s bump, and add a bit more depth to your renders without waiting for displacement.

 



Bump                    Parallax

Variation
Shader Enhancements


Randomize the texture and color on multiple objects or polygon groups using a nearly unlimited number of base textures to create more variation than ever before.

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Reflectance
Multi-Edit


Save precious production time by simultaneously editing Reflectance parameters of multiple materials. Additional helpers in the Material Manager indicate similar reflectance to streamline this workflow even more.