Paint Tool and Improved Weighting

Vertex and weight maps are used throughout CINEMA 4D to control how various effects are applied.

CINEMA 4D includes a comprehensive tool for painting vertex maps, with additional paint modes such as Blur, Bleed and Intensity. Save time by painting weight symmetrically on both sides of a model and work faster with graphics tablets using pressure sensitivity.

Users of the MOCCA module will also benefit from enhancements to joint weighting, including a new Symmetry Painting mode. Multiple weight tags can be used to accommodate different character animation tasks, and can be blended as necessary with a simple slider. An option in the weight tag also makes it easy to clean up a rig by removing joints that don't have any weight applied.