Render with ultimate realism using the new Physical Render Engine in CINEMA 4D. Use real camera settings like shutter speed and aperture to view the Project through the lens - with 3D depth of field, motion blur and more.
Render advanced effects like blurry reflections, Area shadows and Ambient Occlusion along with accurate depth of field and motion blur. The Physical Renderer’s shared image sampler samples the Project just once and shares the result between all these effects, reducing the incremental time required to render each effect and guaranteeing accurate results as the effect combine with one another.
Produce accurate 3D motion blur based on real optical parameters. Rotational motion is blurred properly because the full 3D animation data is used, and because the blur is produced at render time rather than as a post effect, it interacts properly with shadows, transparency and other Project elements.
Imitate a photo or movie camera using focal length, f-stop and shutter speed or angle to dial in the depth of field and motion blur. You can optionally define the ISO or Gain, which combines with other camera settings to define the image's exposure. Simulate other flaws of real-life cameras such as lens distortion, vignetting and chromatic aberration for the ultimate photorealism.
Create eye-popping stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13. Easily convert existing projects or create new stereo scenes using a few simple camera settings, and preview the stereo effect within the Viewport. Render the merged image or individual channels and preview the stereo effect within CINEMA 4D’s Picture Viewer.
With SubPolygon Displacement (SPD) you can create awesome displacement effects and Subsurface Scattering can be used to simulate the scattering of light beneath the surface of objects to more accurately simulate materials such as wax, fluids, jewels, organic materials and skin.
PyroCluster uses particles to create stunning special effects like smoke, dust, fire and more. Combined with the power of CINEMA 4D's particle systems, PyroCluster can create truly amazing special effects.
The Sketch and Toon toolset in CINEMA 4D has the ability to create non-photorealistic styles of 3D renderings. Not only architects and engineers will enjoy the clean and precise technical illustrations it provides. Artists will appreciate its ability to render 3D scenes as a quick scribble or charcoal sketch. A variety of settings make it easy to create illustrations ranging from halftone stills to cel-rendered animations. Comprehensive control and wide-ranging flexibility gives the user the opportunity to create almost any desired effect.
Thanks to the parallel nature of its individual work processes and unique features such as dynamic load balancing and hot plug, CINEMA 4D's network rendering tools can react quickly and dynamically to meet your needs. CINEMA 4D Visualize supports up to 3 network clients, with up to 256 processor threads each.
The easy-to-use web interface allows you to quickly add jobs, change job priorities and monitor the current progress of your network clients.
Many 3rd-party developers offer their render engines for use in conjunction CINEMA 4D.
Some of the renderers supported by CINEMA 4D are:
Before purchasing a third-party renderer, please make sure that your CINEMA 4D version is supported. Also, before upgrading or purchasing a CINEMA 4D version, please make sure that your preferred render engine is available. Additionally, not all features of CINEMA 4D may be supported by third-party renderers. MAXON assumes no liability whatsoever for non-functioning configurations or features. Please consult the respective renderer's manufacturer before you purchase.
* CineMan is a feature of CINEMA 4D Visualize and Studio that translates the entire CINEMA 4D Project, including lights and materials, to a RenderMan-complaint RIB file and controls certain features of the renderer.