
Global Illumination
Achieve greater rendering realism with the completely-new Global Illumination engine in the Advanced Render 3 module for CINEMA 4D Release 11. Global Illumination provides a more accurate representation of scene lighting by taking into account light which bounces between objects.
CINEMA 4D's Global Illumination engine has been completely rewritten from the ground up to take advantage of the latest algorithms and computer hardware, offering an irradiance (IR) mode for outstanding quality and a quasi-Monte-Carlo (QMC) algorithm for breathtaking speed.
The Global Illumination engine can even utilize an HDRI-based sky for outstanding image-based illumination.
Global illumination settings are easy to understand and tweak in R11's optimized Render Settings dialog.
Wherever your 3D projects take you - from realistic outdoor vistas using physical sky settings, to indoor scenes with artificial light or even abstract motion graphics that need extra punch, AR3 provides the flexibility to get the realism you need without spending hours tweaking settings or days waiting for frames to finish.



