Fragmentation

Thinking Particles can even be used to create unique shattering and explosion effects by fragmenting polygonal objects into particles. The fragmentation can simulate both hollow and solid objects, as well as add thickness to the polygonal particles. The fragmented particle stream can be controlled just like any other particle and be manipulated by events and objects in the scene. Fragmentation offers the ultimate synthesis between your objects and the effects you wish to create.

Thinking Particles offers complete control over your particle-based special effects. By utilizing XPresso and an extensive node system you can achieve the look you want without having to deal with multiple dialog boxes. When you are thinking of creating a dynamic scene involving particle effects, Thinking Particles what you need.