
Showy Shaders
MoGraph includes three custom shaders to manage the materials on your cloned objects. The MoGraph Color shader allows you to apply the color changes of any effector within any material channel, while the MultiShader allows you to distribute different materials among each object clone. With the beat shader, you can create heart-thumping animations based on rhythmic beats per minute settings and a custom spline to adjust the pulse.
Whether you use MoGraph shaders, animated textures or other settings, you always have full control over the
textures of your MoGraph creations. Cloned objects can be textured individually or as a group, and textures
can be locked into position as they are modified by effectors. With MoGraph's showy shading options, you willl have the creative control you need.