Character Rigging

MOCCA offers a multitude of tools for easy rigging. Joints are the way to go! Simply select where your character's joints should be and MOCCA will figure out the flexing defaults automatically. Joints do not even need to be placed in a specific hierarchy!

The Auto Weighting and Binding options make a character animator's life so much easier. It will save you hours of work compared to manual weighting. Various constraint options and spline IK help create a flexible and powerful character rig. Face or body morphing is now easier than ever before! Rigging has been made up to 50% faster and far more flexible.