
Soft Body Dynamics
Soft Body Dynamics is used to simulate soft objects such as jelly, cloth, a slug, etc. Such soft bodies can be deformed by forces available in Dynamics.
Once Dynamics has been set up you can make objects behave elasically, like plastic or let them deform whenever moved or impacted.
Soft Body dynamics creates a net of spings on the polygon surface of the selected object. This is then used to deform the object.
Soft bodies can collide with rigid bodies or other soft bodies.
Forces on one point of the mesh are distributed over the surface via the net of springs. This net in turn causes the deformations and the soft body effect on the object. Splines and forces like wind can also be used with soft bodies.
