
SubPolygon Displacement
With Subpolygon Displacement (SPD) you do not need to subdivide your object into high- poly-count memory killers in order to create awesome displacement effects.
SPD offers intelligent and efficient algorithms to subdivide geometry as needed for rendering. Your editor remains fast and render times stay short - even without a big render farm and high-end equipment.
The mountains in this movie arise from a plane with only 20x20 polygons. Save memory, render time and maybe the day!