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"We worked under great time pressure, and with tight deadlines on a daily basis. With the help of CINEMA 4D and its excellent compatibility with Adobe After Effects we were able to meet these challenges."
Martin Kornmesser,
Art Director, European Space Agency

New Modeling Tools

Three new tools are available to make life easier for those needing to model clean, polygon-based topologies.

In order to work cleanly with Subdivision Surfaces or Deformation Objects, particularly objects created using box modeling must be edited manually when creating topology. Connect edges or points flawlessly using the Connect command, and use the Disconnect command to reverse the results.

The Spin Edge command can be used to angle horizontal or verticle lines that result from box modeling, without causing unwanted deformation of the geometry. Applying the Spin Edge command will not generate additional points - the selected edge will automatically be attached to existing points.

These three tools help you create clean geometry that will stand up to and deformation when animated.