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"As a long-term LightWave user I have always been interested in finding a seamless and sweeping solution for texturing objects. BodyPaint 3D offers the solution I have been looking for."
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New Features In MAXON BodyPaint 3D R3.5
The latest upgrade boasts a number of new features to make life easier for texture artists. Numerous additional improvements have also made working with the new BodyPaint 3D Release much more comfortable. Included are: Improved HUD functlionality, a configurable Auto Save function, adjustable navigation speed for graphics tablets and much more.
UV Tools - Quicker and Cleaner UV Unwrapping
BodyPaint 3D R3.5 now offers UV unwrapping using the powerful ABF algorithm for quicker and cleaner unwrapping of organic meshes. This new weapon joins an arsenal of UV editing tools available in CINEMA 4D and BodyPaint 3D, including LSCM mapping, optimal mapping and projection-based mapping.
A good UV mesh balances the size of a each UV to its respective polygon while keeping neighboring UVs evenly sized. The ABF algorithm relaxes the UV mesh into a compromise between these two conflicting ideals, resulting in a clean, paintable mesh.
The images below help to illustrate the difference between an LSCM and an ABF solution when unwrapping UVs.
Improved HTML Documentation
The context-sensitive HTML help system introduced in Release 3 has been enhanced in R3.5. It is now easier to find the feature or solution you are looking for.
Improved indexing and a full text search now return more relevant results, and search terms are now highlighted within the help text. Once the desired information has been found it can now be bookmarked for easy future reference - just like in your web browser.
All this makes the help in BodyPaint 3D R3.5 much easier to use and speeds up your workflow even more.




























