New Features List

In addition to the highlighted features, there's many smaller tweaks and enhancements to CINEMA 4D Release 11.5 - here's a complete list.

CINEMA 4D Core

  • Double-clicking on the edge of a Manager window will automatically reposition the manager window
  • The entire group window can be switched to Fullscreen mode
  • Palettes and Managers can be opened in Fullscreen mode
  • New palette separator to fill space between icon groups, allowing them to be aligned in a justified manner
  • Project Settings can be edited in the Attribute Manager.
  • Several scene parameters are now displayed in the Project Settings dialog window
  • Import/export settings are displayed automatically. Alt/option key by-passes the dialog
  • FBX now supports Joints, multiple UV tags and evaluates Expressions upon export
  • Environment variables for external plugin directories
  • Use Render Instances to render an almost unlimited number of objects
  • Render Instances for the Array object
  • Render Instances for the Particle Emitter
  • Duplicate function can generate render instances
  • Greatly expanded falloff functionality for all particle modifiers
  • Particle turbulence modifier with expanded noise turbulence
  • Particle wind modifier with expanded noise turbulence
  • Export Doodle objects in compressed PNG format
  • The Connect command correctly joins Texture tags and polygon selections
  • New Connect+Delete command
  • New hotkeys for creating and deleting keys and tracks
  • New keyframe dot behavior - yellow dot indicates changed value not yet keyframed
  • FCurves: switch quickly between custom and pref colors
  • Keyframe baking can be cancelled in the Timeline
  • Motion source hierarchy can now be changed to match skeleton
  • Quaternion and HPB can be switched manually when Motion Layers are blended
  • Render settings now include region specification to render a portion of the view
  • Export of camera data, lights and Objects for Apple Motion
  • Numerous additions for After Effects export
  • Improved antialiasing for alpha channels and Multi-Passes
  • New Hybrid and Raytracer modes to optimize antialiasing
  • Bucket rendering optimizes memory usage and speed
  • Greatly expanded color correction post effect that can be generated directly from the Picture Viewer's filter settings
  • Higher samples possible for Scene Motion Blur
  • Compositing Background now works with Global Illumination (under certain circumstances)
  • The External Compositing tag now works with Cloner objects and XRefs
  • The External Compositing tag has several new parameters for export to Adobe After Effects
  • Materials can be replaced by alt+dragging from the Content Browser or Material Manager
  • Numeric attributes can be modified using keyboard arrow keys
  • Parameters in the Attribute Manager can be filtered by name
  • Double-clicking an element icon in the Attribute Manager selects the element
  • Newly developed Picture Viewer with integrated RAM player
  • Improved (many more functions) and faster formula parser
  • Native support for reading & writing PNG images
  • Support for reading & writing DPX images
  • QuickTime can now be used on Windows 64-bit systems; QuickTime and Avi sound import/export
  • Overall speed optimization in various areas
  • CINEMA 4D can read and write 32-bit PSD files with layers
  • Objects are numbered incrementally upon creation or duplication

Advanced Render Module

  • The Prepass can now be rendered exclusively for GI.
  • Dithering for sky color.
  • Parameter for achieving an improved coloring of sky atmosphere.
  • Dithering for atmosphere.
  • CineMan supports Layersets, Seed values for Noise shaders and Ambient Occlusion (material).


MOCCA Module

  • New Iterations parameter in Cloth tag.

Thinking Particles Module

  • Render Instances for Thinking Particles.

MoGraph Module

  • Render Instances for the Cloner object.
  • Clones can be arranged in tubular-shaped volumes.
  • Rail Spline functionality for the Cloner object.
  • New animation modes for the Cloner object.
  • Most MoGraph objects can be defined as a falloff source.
  • The MoGraph C.O.F.F.E.E. Effector offers full control over all Clones.
  • Random Effector: New random mode, Sort.
  • Rail Spline functionality for Spline Effector.
  • New Segment mode for the Spline Effector.
  • Dynamics system for MoGraph Clones.
  • Scene-wide MoDynamics settings in Preferences menu.
  • The new Rigid Body tag is an important part of Dynamics.
  • The Force object for attracting or repelling Clones.
  • MoSpline object generates and modifies existing splines in a parametric manner with effector and force support.
  • Rail Spline functionality for Spline Wrap.
  • Polygons and Splines (or spline segments) can be viewed as Clones using the MoGraph object, "PolyFX".
  • New options for the MoGraph Cache tag.
  • Camera shader can assume any camera view.