New Features List
In addition to the highlighted features, there's many smaller tweaks and enhancements to CINEMA 4D Release 11.5 - here's a complete list.
CINEMA 4D Core
- Double-clicking on the edge of a Manager window will automatically reposition the manager window
- The entire group window can be switched to Fullscreen mode
- Palettes and Managers can be opened in Fullscreen mode
- New palette separator to fill space between icon groups, allowing them to be aligned in a justified manner
- Project Settings can be edited in the Attribute Manager.
- Several scene parameters are now displayed in the Project Settings dialog window
- Import/export settings are displayed automatically. Alt/option key by-passes the dialog
- FBX now supports Joints, multiple UV tags and evaluates Expressions upon export
- Environment variables for external plugin directories
- Use Render Instances to render an almost unlimited number of objects
- Render Instances for the Array object
- Render Instances for the Particle Emitter
- Duplicate function can generate render instances
- Greatly expanded falloff functionality for all particle modifiers
- Particle turbulence modifier with expanded noise turbulence
- Particle wind modifier with expanded noise turbulence
- Export Doodle objects in compressed PNG format
- The Connect command correctly joins Texture tags and polygon selections
- New Connect+Delete command
- New hotkeys for creating and deleting keys and tracks
- New keyframe dot behavior - yellow dot indicates changed value not yet keyframed
- FCurves: switch quickly between custom and pref colors
- Keyframe baking can be cancelled in the Timeline
- Motion source hierarchy can now be changed to match skeleton
- Quaternion and HPB can be switched manually when Motion Layers are blended
- Render settings now include region specification to render a portion of the view
- Export of camera data, lights and Objects for Apple Motion
- Numerous additions for After Effects export
- Improved antialiasing for alpha channels and Multi-Passes
- New Hybrid and Raytracer modes to optimize antialiasing
- Bucket rendering optimizes memory usage and speed
- Greatly expanded color correction post effect that can be generated directly from the Picture Viewer's filter settings
- Higher samples possible for Scene Motion Blur
- Compositing Background now works with Global Illumination (under certain circumstances)
- The External Compositing tag now works with Cloner objects and XRefs
- The External Compositing tag has several new parameters for export to Adobe After Effects
- Materials can be replaced by alt+dragging from the Content Browser or Material Manager
- Numeric attributes can be modified using keyboard arrow keys
- Parameters in the Attribute Manager can be filtered by name
- Double-clicking an element icon in the Attribute Manager selects the element
- Newly developed Picture Viewer with integrated RAM player
- Improved (many more functions) and faster formula parser
- Native support for reading & writing PNG images
- Support for reading & writing DPX images
- QuickTime can now be used on Windows 64-bit systems; QuickTime and Avi sound import/export
- Overall speed optimization in various areas
- CINEMA 4D can read and write 32-bit PSD files with layers
- Objects are numbered incrementally upon creation or duplication
Advanced Render Module
- The Prepass can now be rendered exclusively for GI.
- Dithering for sky color.
- Parameter for achieving an improved coloring of sky atmosphere.
- Dithering for atmosphere.
- CineMan supports Layersets, Seed values for Noise shaders and Ambient Occlusion (material).
MOCCA Module
- New Iterations parameter in Cloth tag.
Thinking Particles Module
- Render Instances for Thinking Particles.
MoGraph Module
- Render Instances for the Cloner object.
- Clones can be arranged in tubular-shaped volumes.
- Rail Spline functionality for the Cloner object.
- New animation modes for the Cloner object.
- Most MoGraph objects can be defined as a falloff source.
- The MoGraph C.O.F.F.E.E. Effector offers full control over all Clones.
- Random Effector: New random mode, Sort.
- Rail Spline functionality for Spline Effector.
- New Segment mode for the Spline Effector.
- Dynamics system for MoGraph Clones.
- Scene-wide MoDynamics settings in Preferences menu.
- The new Rigid Body tag is an important part of Dynamics.
- The Force object for attracting or repelling Clones.
- MoSpline object generates and modifies existing splines in a parametric manner with effector and force support.
- Rail Spline functionality for Spline Wrap.
- Polygons and Splines (or spline segments) can be viewed as Clones using the MoGraph object, "PolyFX".
- New options for the MoGraph Cache tag.
- Camera shader can assume any camera view.