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title - water
title - shaders
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image - shader detail
002 sea water
1.0
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Paul Taylor
18k
2 layered shader
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A two level shader, although it has some colour of its own, it depends very much on what environment it is put in . Changing the tile of the top bump map alters the shaders' look quite a bit - it works better if the bump shader is at a different angle to that of the base. You can also do away with the marble texture on the floor and substitute your own.