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036 strut
1.0
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John Detch
8k
procedural shader
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This shader is for generating the struts that one sees in bridges without take the penalty for generating it in geometry. Typically used in the genlocking channel on a simple cubic object.
X-Count: The number of cross pieces in the X direction.
Y-Count: The number of cross pieces in the Y direction.
X-Width: The width of the border in the X direction.
Y-Width: The width of the border in the Y direction.
S-Width: The width of the cross pieces.

thanks to John for making his procedural shaders available to the Club. Don't forget to visit 3D-Gear or his plugins on his own site Detch.com. Please read the enclosed text file before using (pt)