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title - sky
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image - shader detail
032 bump
1.0
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John Detch
21k
procedural shader
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This shader is for putting bumps onto a surface
- and more (pt)

Y-Count: The number of bumps in the Y direction.
Radius: The size of the bump.
Spacing: How far apart the bumps are.

Surface - Red, Green, Blue: The Red, Green and Blue component of the surface.

Top - Red. Green, Blue: The Red, Green and Blue component of the top of the bump.

thanks to John for making his procedural shaders available to the Club. Don't forget to visit 3D-Gear or his plugins on his own site Detch.com. Please read the enclosed text file before using (pt)