| This is an Alpha release - please report any bugs to David - use email button above .
The shadow option on this preview is off (pt)
Place your cursor over the preview image to turn the volumetric shadows on
(note: the shadow option has a significant impact on render times)
Volumetric Fog - Field Parameters
haze_Color
This colorizes the fog
( Try to keep at least one value above 0.75 )
haze_Opacity
This value is multiplied times the result of the sampled volume
haze_Density
This is multiplied times each sample along the ray
(Preview 0.05, Render 0.005 or less )
haze_SampleStep
The distance between samples along the ray
(Preview 50, Render 5 or less )
haze_Scale
The scale in percentage of the Turbulence function
(good start value 100%)
haze_Octaves
Number of Octaves in the Turbulence function
(Try 3 or 4 Octaves)
translation_Vector
Origin Offset for Volume Function
scale_Vector
Scale value for Volume Function
(good start value 100%)
delta_Vector
How much the Volume Function Origin moves
NEW PARAMETERS 1.5
Contrast
Jitter
Coordinate Space |