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image - shader detail
291 cooling lava
1.0
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Jeff Carlson
47k
multi layered shader
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A slightly different use for a freely downloadable mud texture I found. This shader is set up to work on a base object for the rock and lava, and an overlayed duplicate object (slightly larger) for the flame glow. Originally done with displacement on highly subdivided meshes for more realism, the subdivision is left out here to cut down file size.