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c001 FastHaze
1.0
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Daniel Pelham
but order
$35 (the set)
8k (60k set)
part 1 of 4 in a procedural shader set
* Introductory Offer

This shader is part of a series of four shaders developed by Daniel Pelham. FastHaze and RealHaze are designed to simulate atmospheric effects such as haze and fog. The first uses a quick rendering algorithm but doesn't support lighting or volumetric shadows - RealHaze supports all light types and volumetrics.

other procedural shaders in this set
Real Haze
Bright Cloud
Dark Cloud

but demo but pdf but more inf
Yes 264k
No Yes