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Metallic Surfaces
180 Cinema4D-materials in several layers cover most of the needs by 3D-simulation of metallic surfaces.
The materials are systematically sorted by 14 different metals (eg aluminium, iron, copper, brass, titanium etc).
Each texture used in these materials is available in a resolution of 512 x 512 pixels
for animations and smaller images, and in 1024 x1024 pixels (high resolution) for big images. All textures are saved as 24-bit JPEG-bitmaps in high quality, sensitive tuned with each other and seamless tileable.

Metallic Sounds
80 metallic sounds, among them 10 machine-sounds and 15 metallic button-sounds, offering plenty of material for the purpose of adding a soundtrack to 3D- or multimedia-projects. Each sound is available in 8- and 16-bit stereo-quality in the wave-format (.wav).

Overview
All metallic surfaces are registrated in a clearly laid out catalogue in PDF-format for a detailed and fast preview of the different materials.
The sounds can be played directly in an other PDF-catalogue.

Help
Each material ships with a carefully constructed C4D-scene-file, directly to load from the disc, ready to render, by every user, who has installed any version of Cinema4D.
The scenes are helpful by studying best mapping of the textures, the setup of a good environment and the selection of suitable rendering-settings.
More help the beginner can find in a very detailed tutorial in PDF-format with many screenshots and animations, which partly can be interesting even for the advanced user (german only), and an instruction for the better use of this disc (german only).
Installer for Acrobat Reader 4.0 for Macintosh and Windows, required for opening the catalogues and tutorials, can be found on this CD in the folder "Acrobat Reader".

Bonus
25 bump-maps and 25 Genlock-maps, all seamless tileable, in 24-bit JPEG-format, available in 512 x 512 and 1024 x1024 pixels resolution (as well shipping with PDF-catalogues).
As an additional bonus there are some entirely textured metallic objects, available as NURBS-objects (XL) and Polygon-objekts (GO und SE).

© March 2000 NOCTUA Graphics
www.noctua-graphics.de
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